The Yateslander
02-25-2007, 09:34 PM
Hey,
This may seem totally crazy, but has anyone ever considered the possibility of 2v2 pocket tanks?
It poses many fun options..
You and your friend vs. 2 computer players (comp stomp)
You and a comp player vs. 2 other comp players.
It would be a pocket tanks fest. You would still have ten rounds, or maybe a few less because ten weapons each for 4 players might be too long of a game. Then again, restricting the number of volleys or restricting weapons like in Pocket tanks 1.1 could prove interesting.
Also, for those seeking to defy the odds, there could be 1 human vs 2 comp players. It would be hard to beat two computer players when they have twice as many shots as you do.
There would also have to be perhaps a larger terrain area so that its not too close of combat. With the option of 2v2, terrain types could be really interesting like having 2 players behind a wall, like in a castle, while the other two attack from atop a hill, making games attack vs. defense..etc..
Your thoughts?
This may seem totally crazy, but has anyone ever considered the possibility of 2v2 pocket tanks?
It poses many fun options..
You and your friend vs. 2 computer players (comp stomp)
You and a comp player vs. 2 other comp players.
It would be a pocket tanks fest. You would still have ten rounds, or maybe a few less because ten weapons each for 4 players might be too long of a game. Then again, restricting the number of volleys or restricting weapons like in Pocket tanks 1.1 could prove interesting.
Also, for those seeking to defy the odds, there could be 1 human vs 2 comp players. It would be hard to beat two computer players when they have twice as many shots as you do.
There would also have to be perhaps a larger terrain area so that its not too close of combat. With the option of 2v2, terrain types could be really interesting like having 2 players behind a wall, like in a castle, while the other two attack from atop a hill, making games attack vs. defense..etc..
Your thoughts?