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Shiaoran
08-19-2006, 05:08 AM
I've been addicted to DX-Ball for years. In fact, I've been addicted to the breakout genre, DX-Ball's fault. ^^
Today I had to format my HD and just saved stuff I couldn't download back. During the process of downloading some stuff, I went download DX-Ball. The site I visited claimed that the producer was Blitwize. I was like WTH?!(When I first played DX-Ball I searched for a site with no success, and I had heard that the author as dead or something :P) Wasn't it Michael P. Welch and Seumas McNally with no mension of a company besides LDA, wich made DX-Ball2???
I checked it, already downloaded both of your new games and now I think I'll leave DX-Ball and play Super DX-Ball instead ^^

But then I have to make a question. I've heard rumors that, as DX-Ball is the first, DXB2 the second and SDXB is the third, a fourth game is on the making. Is that true?

I'd also like to make a suggestion. Your motive was to keep the old games alive and bring them to the new generations, or something. But what about a mix of genres making something never seen before?(I don't know you, but I've had enough RPGs, unless it's something new like Sigma Star Saga) Just mix 2 games on your mind: Arkanoid. Space Invaders(actually just think about vertical scrollers). Thought about throwing balls at alien ships? ^^
There could be various types of balls(weapons). A normal one, that bounces on the screen a few times(if it goes off the bottom it'll hit the thing you need to protect, like you're escorting a mother ship, and you'll lose a life, since it's friendly fire you get a warning, when you lose all lifes you are fired from the job). A fireball, that does the same but go through enemies(all of them have a certain amount of health, if the ball goes throught fast, it could not deal enough damage to destroy the enemy). An ice ball, that freezes on touch. A plasma(or lazer, or whatever) ball, does more damage but vanishes faster(or doesn't even bounce). A chained ball, you can only use one, it have double the power and you can recoil it to shoot again. There could be many more ball types.
Also, you could buy upgrades to your ship, like more ball shots(inicially only one), shield(actually for the thing you need to protect).
You'd need to also reflect enemy shots with your paddle, powerups/upgrades(activated by you when you want?) could make you absorb the shots instead of bouncing back(having too many shots on screen could make you miss a few, wich is bad). Enemy shots can kill them too(and the thing you want to protect, not only the paddle), but are weaker. If you don't have the equipment to not suffer damage from a certain type of shot, then you'd need to choose to take the damage or let the thing you protect take the hit, both have health gauges.
As an extra, the 'paddleship'(I like the name ^^) could have various paintings, or even be variou types of 'paddleships', one that's faster, another one that 's stronger in defence... The upgrades you buy could also change the appearance, like in DX-Ball, where the sides of the paddle become red when it has guns(the engines could change color based on the engine you own, for example).

I guess that's it.
I'd just like to ask 2 things: if you make a game like it to put my name on the thanks section of the credits and to let me define one painting of the 'paddleship', that would definetly make me feel good. ^^
Oh, and keep making those games, who plays them a first time never plays them once ;)

Lommen
08-23-2006, 04:36 AM
That was a novel, not a post.

Shiaoran
08-23-2006, 05:36 AM
That was a novel, not a post.
Not really.
One I won a forum contest. I had to invent the biggest fake cheat for any game I liked and was known.
I wrote it in 100001 words. I added one more just to say that it was OVER 100k words ^^
The game was Chrono Trigger(I picked an RPG to make it looks plausible) and unless you could have Frog to join you in less than 30 minutes of play, the cheat was impossible to follow. Following my words would turn all the characters into different colored Imps, but when you saved, shut the SNES off and loaded, the characters would be Dragon Ball characters(Akira Toryama is the designer of the CT's characters).
Chrono > Goku
Lucca > Bulma
Marle > Chi Chi
Frog > Kayou of South
Robo > Giru
Ayla > Lanchi
Magus > Vegeta

Some people actually followed my cheat(or said so), just for fun. Some people fall for fake information... I mean, who didn't tried to unlock Sonic and Tails in Super Smash Bros. Melee? I did :P

ben
08-23-2006, 02:20 PM
Heh, that's awesome.

Zwaken
08-29-2006, 12:26 AM
Hey Shiaoran, is that avatar a picture of ristar from sega genisis? If it is than plz respond. I am a fan of ristar.

Shiaoran
09-01-2006, 11:54 PM
Hey Shiaoran, is that avatar a picture of ristar from sega genisis? If it is than plz respond. I am a fan of ristar.
Yes ^^
I took his bigsprite, made a 'mad' version of him, cut just the 'mask', colored the eyes red and put it in a cool bg that I made. This sprite is old, so don't mind the lack of quality :P
I used to spend weeks making Ristar stuff, but I ran out of ideas... Never published anything and don't intend to.
I still ant a Game Gear and all 3 versions of Ristar(J, US and Game Gear). Yes, I don't have any, just the one in Sonic Mega Collection... :/
But I used to rent Ristar for Genesis alot.

I currently have a personal project that I must research alot to do. I want to make a Ristar FPS-eque(actually I'm thinking of the name First Person Grabber XD) game in 3D or '3D' with 2D elements(like Doom).
1- I don't know how to make 3D models.
2- I hate FPS games so don't know wich engine to use for what I want and I don't want to spend years making a engine as good as a comercial game's. Maybe I'll make just a good mod.

Don't expect to see it done soon or ever. It may not even leave paper. But the concepts for the game are 100% done(took me some time to make and may not even work in a FPS game, but adjustments can be done as I make the game, if ever) untill I intend to add something.

Imposter
09-02-2006, 12:11 AM
Try using Torque at garagegames.com it comes with a FPS pack and is a great engine.

Shiaoran
09-03-2006, 07:47 AM
Thanks, I'll take a look at it.
Actually, the only thing that I think is dificult to find on a FPS engine is the ability to grab from a distance, like a hookshot. Having this, a Ristar FPS is possible.

Xap
09-03-2006, 12:05 PM
Hey Imposter, if you have been to garagegames, have you played orbz?

Imposter
09-03-2006, 04:28 PM
I tried downloading the demo for orbz but when I tried to play it said the time I had left to try the demo was "0" even though I just downloaded it.

zetablack
09-03-2006, 04:51 PM
think tanks was fun. garage games made that.

Neko244
09-03-2006, 05:29 PM
I'm a Marble Blast veteran, I started playing it a few years ago. I made around 100 custom levels for it too.