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View Full Version : New Power-up ideas II


Leaf_It
10-21-2009, 12:09 AM
I would have just used the old thread but its been dead for a bit to long.

Anyway, in most other brick-breaking games if you move the paddle while the ball hits it, the ball then becomes a fire ball until it hits a block. I was thinking this could either be added to the game as a default setting or be a power-up, maybe it would turn the ball into the 'DX BALL' and then you could fire spin the ball. If this were to be considered then I think the ball should curve as it moves so it is not going strait when you do this. the faster your moving the paddle when it hits the more of a spin and curve it would have, and the more spin the longer it would remain a fire ball meaning it could hit more than one block as a fire ball and still not have the fire ball upgrade. Once it stops spining as a fire ball it would stop curving. This would have to be a very common power-up/upgrade.

If you want you can post ideas from the other thread but please only post the ideas you honestly think are the best, or that would get made.

Leaf_It
10-23-2009, 01:20 AM
Does any body care about this game any more?
I for one love all the bliswise games.
I probably like PT the least of the games until some up-dates happen to it. its basicly a degraded version of almost all the other worms like games that have tanks, but with far better grafics. no affence. I realy would like to see updates for the other games as well as PT. PT would be my fav with a few more tweeks and options. Again no affence, I think it could be improved a lot more.