View Full Version : Weapons Suggestions Thread. Started 10/30. *CLOSED*
Brian
10-30-2006, 03:48 PM
Hello again to all and sundry! As you may know, I peruse this forum frequently, and every couple of weeks I give a report on weapons suggestions to Mike for his use and feedback. In order to facilitate this, there is this official weapons suggestion thread. You can, of course, post suggestions anywhere in this forum, but this is the surest place to make sure that we see it if it's not part of a larger topic or theme of weapons.
To make it easier for me to keep track of these suggestions, every time I report to Mike, I will lock the thread and start a new one, as I have done now. Please do not submit suggestions from the old thread in the new thread, as that will only make things more difficult. Everyone understand? Good. Thank you for your suggestions, and rest assured, they are being seen and considered.
Note: Weapons reviewed, edit made.
Alright, guys. Little update. Mike has reviewed the last round of weapons suggestions, and has picked a bunch that he liked, too many to name here. In addition, there are some that he really likes, but that just aren't possible with the current game engine, and will have to wait for subsequent updates to implement. However, he has said that there is a very good chance that he will be using some of these suggestions in the next expansion pack!
On to the picks.
Mike enjoyed Zetablack's "Spray can" suggestion, but, as with many others, would probably go with a different name. Zantetzuken/Gaara had a number of popular suggestions, including the "Hose", "Shuriken", and "Implode" ideas. He also had already planned to use the name "firefly" in the next expansion pack already, but with a different style of weapon. As always, he said the icons were awesome!
Revived's ideas received some note as well, most especially the "Weighted Skipper" one, which would probably be renamed, and "Drop Rocket" which currently can't be implemented...maybe in the future.
Imoreth_Darklilght posted a blizzard of weapons, among Mike's favorites were "Abyss Towers", "Nanites" and "Blast Mine". "7th Cry" was also cool, but needs an engine change which is already in planning.
Zwaken also had a bunch. Mike loved "Omega Dirt", and says he's been trying something like "Lock Down" for a while, but can never get it to work quite right. "Flame Wheel" was also mentioned, possibly with a different name. (I'm partial to "Wheel of Fire", but I'm a B5 fan. )
Xap's "Hot Glue" was also brought up, and I was a bit fond of "Lob-o-Worm", but I'm beaten if I get uppity.
Mike liked Teddyboy's "Super Ambush", as well as "Pogo Stick", and a number of the names that were brought up for various weapons.
Mike liked ZacktheMan's "Peak" so much he drew a little picture of it on the page. I think that's Peak, anyway...or a tank with legs. He's a doodler.
PhantasyStarHero jokingly suggested BlitBombs, which Mike liked the name of, though he doesn't want his face showing up anywhere. Neither do I, for reasons best left silent. (Arwey imescrey ibunaltrey)
Yiuo really struck a cord with "Magnet Rod", an idea which has been brought up in several incarnations, but alas, it is impossible without a big engine update. Look to the future, my friends, look to ...the FUTURE!
KingJames suggested "Air Strike", another one that Mike has long tried to do in one form or another, will mixed success. Also noted was "Spinning Top of Death", an idea which Mike liked, but was hesitant about the name. Something about names that have death or death related things in them in a family game strikes a nerve in the public, as evidenced by the hastily pulled "Live Human Sacrifice" free expansion pack from last year. Ironically, all the weapons were hearts and bubbles and flying doves, but for some reason, it didn't go over well...
Finally, Zone101 had several ideas. Mike's favorite as "Ground Worms", and I have to say I agree.
Zwaken
10-30-2006, 04:44 PM
YAY! I get the first idea in this thread!
Rapid Missle-shoots 7 nukes with bad accuracy (mini gun accuracy) that do 5 damage per each explosion hit. Each one gets 3 explosion hits.
Zwaken
10-30-2006, 05:16 PM
Oh, by the way, you forgot to sticky this one! Sorry for the double post, it was too late for me to edit.
Zone101
10-30-2006, 05:29 PM
Ha.. Zwaken don't you think that idea is a bit extreme?
Lawnmower
The description is in its name.. it mows the lawn lol.
Snow Plough
Ploughs the snow out of your way.. a snow version of dirt mover.. but your tank becomes the Snow Plougher for that move.
Brian
10-30-2006, 06:07 PM
Thanks for the heads up, Zwak!
Zwaken
10-30-2006, 06:54 PM
Ha.. Zwaken don't you think that idea is a bit extreme?
Umm...no.:D If you think about it, the most amount of points you can get is 105 in a funnel...if I did the math right. 5X3=15. 15X7=105. That's not too extreme.
Zwaken
10-30-2006, 06:55 PM
Lawnmower-The description is in its name.. it mows the lawn lol.
Meaning it cuts the top layer of the terrain???
That's what I was wondering...
Zwaken
10-30-2006, 09:41 PM
Shurkin Throw-shoots 10 shurkins (tommy gun accuracy) that roll for a short period of time. (2 second roll) (7 points per shurkin)
Energy Blast-makes 10 explosions that get smaller per each explosion. Each one gets 8 points.
Wacky Dirt-A dirt ball that gets 5 points and has the same effect as wacky tank.
Sun Shot-When the shot gets close to the enemy, it bursts into flames.
Deep Driver - Similar to "Mass Driver" in which it falls at a random spot from the sky. The explosion size would be the size of a "Big Shot" but go down all the way to the bottom of the level. It wouldnt just clear the dirt, it would "vaporize" it. (same effect as "Buzsaw" or "Wacky Tank") A direct hit would give 350 points. I know it sounds like alot, but being about 1/3 - 1/4 the size of a "Mass Driver" and falling at a random point, it isn't very likely to hit them anyway. But if it did...:rolleyes:
Bunker Buster - A "Homing Missile" that can dig through terrain (even bouncy and glued) only while its in it's "homing" state. It goes through the terrain until it hits the tank. It has a large explosion and does 25 points. It also throws debris into the air after impact (kinda like a volcano)
???revived
10-30-2006, 10:57 PM
I actually really like that Bunker Buster idea...
Liquid Dirt: This idea is from scorched earth, and what this weapon will do, is when it hits the ground, it spews those bouncy dirt bouncy ball things around, but instead of turning the terrain bouncy, they would fill in any gaps and crevices, leaving the terrain smooth, and thus enhancing the effectiveness of cruiser weapons, especially rollers.
I think this would be rather hard to implement, but I think it can lead to several interesting strategies...
biggman15
10-30-2006, 11:07 PM
Bunker Buster - A "Homing Missile" that can dig through terrain (even bouncy and glued) only while its in it's "homing" state. It goes through the terrain until it hits the tank. It has a large explosion and does 25 points. It also throws debris into the air after impact (kinda like a volcano)
That sounds Awesome!
Everlast
10-30-2006, 11:28 PM
Some more ideas.....
Sun Rays - sort of like acid rain but instead a sun appears over the enemy tank and shoots rays of light down on the tank.
Giant Meteor - Like mass driver except smaller, where ever it hits the ground a giant meteor will fall out of the sky. (basically a mass driver you can aim with)
Reverse - does no damage but it switches the position of the tanks, so tank 1 is where tank 2 was and vise versa.
Time bomb - a shot that lands on the ground but doesn't go off until the end of the match.
Thunder - like mass driver but instead of a meteor it makes 3 lighting bolts hit the terrain randomly
Flaming Marshmellows - shoots 3 flaming marshmellows that hit the ground and burst into little white burning pieces and turns the ground white to act like the glue bomb as well as burn the other tank
Bouncy Dirt Clod - exactly like a regular dirt shot only the dirt is bouncy dirt
Omega Snowball - fires a big snowball that hurts the enemy tanks as well as creates snow around it
Winter Fury - like solar flare except its snow instead of burning embers
Pestilence Cloud - creates a cloud of green smoke that damages the tank for a certain time
Smoke Screen - creates a cloud of gray smoke that does no damage but changes its angle and power of the tank
Salsa - like molten plastic except its red with spots and burns the tank (doesn't leave any residue behind)
Reflection - your tank becomes the color of the other tank so the enemy's next shot will instead hurt him not you
Some more ideas.....
Sun Rays - sort of like acid rain but instead a sun appears over the enemy tank and shoots rays of light down on the tank.
Giant Meteor - Like mass driver except smaller, where ever it hits the ground a giant meteor will fall out of the sky. (basically a mass driver you can aim with)
Reverse - does no damage but it switches the position of the tanks, so tank 1 is where tank 2 was and vise versa.
Time bomb - a shot that lands on the ground but doesn't go off until the end of the match.
Thunder - like mass driver but instead of a meteor it makes 3 lighting bolts hit the terrain randomly
Flaming Marshmellows - shoots 3 flaming marshmellows that hit the ground and burst into little white burning pieces and turns the ground white to act like the glue bomb as well as burn the other tank
Bouncy Dirt Clod - exactly like a regular dirt shot only the dirt is bouncy dirt
Omega Snowball - fires a big snowball that hurts the enemy tanks as well as creates snow around it
Winter Fury - like solar flare except its snow instead of burning embers
Pestilence Cloud - creates a cloud of green smoke that damages the tank for a certain time
Smoke Screen - creates a cloud of gray smoke that does no damage but changes its angle and power of the tank
Salsa - like molten plastic except its red with spots and burns the tank (doesn't leave any residue behind)
Reflection - your tank becomes the color of the other tank so the enemy's next shot will instead hurt him not you
-I like the marshmellow idea, tho, if it was like glue, glue bombing your enemy isnt the best idea.. if the marshmellows stopped them from moving/jumpjet/turn&burn and the glue effect, that would be cool.
-I think that Bouncy Dirt Clod should be called Bouncy Dirt Ball, considering all it is is a bouncy dirt ball:p
-Also.. Omega Snowball.. too like a dirtball, but of snow and gives points, right?
-Good ideas BTW:)
Zone101
10-31-2006, 06:33 AM
Umm...no.:D If you think about it, the most amount of points you can get is 105 in a funnel...if I did the math right. 5X3=15. 15X7=105. That's not too extreme.
I don't mean by points. I mean.. the amount of shots coming out of it.. it'd look pretty silly lol.
Meaning it cuts the top layer of the terrain???
Yeah.. pretty much..
Direct Shot
Fires 3 single shots which create small explosions as soon as they hit the ground/terrain (no bouncing). The best part about this weapon.. you can change your angle after each shot.. but can't use the same angle/power more than once.
Everlast
10-31-2006, 08:39 PM
Direct Shot
Fires 3 single shots which create small explosions as soon as they hit the ground/terrain (no bouncing). The best part about this weapon.. you can change your angle after each shot.. but can't use the same angle/power more than once.
Wouldn't that be the 3 Shot?
Was It Me?
10-31-2006, 08:54 PM
According to the description, you can change your angle/power after each shell is fired. You do HAVE to change it at least a little between shots though.
Zone101
11-01-2006, 08:17 AM
Yeah.. so my answer is... no.. it's not Single Shot. And it'd be a similar shape as single shot.. but could be a different color or whatever. I think it'd be cool anyway.
[VC] Phrozen
11-01-2006, 07:04 PM
Pocket Knives - Fires Flurries Of Micro Sized Knives. Similar To The Tommy Gun Or Potshot, Instead The Knives Continue Past The Dirt To The Ground.:D
Zone101
11-01-2006, 08:16 PM
I like it.. but knives and tanks.. not sure if they mix.
Red Giant
When the shot is fired; it stops directly between the two tanks (so if one tank was 10% into the battlefield and the other was 20% in.. that would fire the shot 10% across the field until it exploded. At first it is a small white glow.. but soon turns red and grows to an explosion twice the size of Bazooka. Those of you who have taken quite a high level of Physics will know that a Red Giant is a very large sun. This shot can gain between 0-300 points. Very unlikely you'd get anything under 50 or over 200. It would most likely minus quite a bit off you.. but obviously it'd get points off the opponent. You'd be lucky if it minused points off you first (if you use it as your first shot).
[VC] Phrozen
11-01-2006, 09:18 PM
...Those of you who have taken quite a high level of Physics will know that a Red Giant is a very large sun...
A High Lvl Of Physics?
I Learned That In Grade 8!:eek:
xD:eek:
xD:eek:
Zwaken
11-02-2006, 01:47 AM
Ice Cubes-fires 5 ice cube shaped shots that melt (turns into water) after either 5 seconds in the air or they hits the ground.
Zone101
11-02-2006, 06:25 AM
Yeah but 8th grade is quite a high level of Physics.. almost the highest.. until it becomes an optional subject.
I like Ice Cubes.
Rockets
3 Small Bazookas. Max. of 100 points per each (very unlikely). Usually at least 25 points each. These are fired like 3 shot.. only they don't fall back down.
Micro-Bunker
A Small Mound of bouncey Dirt That forms Around the tank and covers it compleatly except for the very tip of the barrel.
Ground Reset
A weapon that when used Launches both tanks off the screen like Backfire, then erases all the dirt on the map, and then launches loads of random dirt weapons all over he place. Then The Tanks fall back to where they wher.
[VC] Phrozen
11-02-2006, 01:53 PM
Grade 8 Is Not The Highest Here In Canada.
Grade 10 Is.
You HAVE To Take Grade 9 And 10 Science In High School Here.:mad:
8th and tenth grade highest physics?
Here the highest physics class is a class called Physics and seniors have to take it.
Hot Pie
A Mud Pie With Firey bliss Thrown into the Mix.
Micro-Bunker
A Small Mound of bouncey Dirt That forms Around the tank and covers it compleatly except for the very tip of the barrel.
You definately got that idea from when a bouncy ball hits a tank and makes a little bunker around them.;)
I though about that idea too but thought it looked a little too much like shelter.
Zwaken
11-02-2006, 08:41 PM
electric water-water that zaps 3 times before it goes away. The zaps get 15 points each.
Shooting Star - Similar to "Sprinkler" but instead of continually dropping little sprinkles it is constantly letting out Star Dust. It starts letting out the Star Dust at the apex of its arch, until it hits the ground.
Slater
11-02-2006, 09:44 PM
Russian Roulette - Fires a bunch of random numbers between -100 and 100. For every number that lands a hit, you get that many points, with the possibility of even getting -points.
Phrozen;6657']Pocket Knives - Fires Flurries Of Micro Sized Knives. Similar To The Tommy Gun Or Potshot, Instead The Knives Continue Past The Dirt To The Ground.:D
I think the proper name would be "Throwing Knives" but, is it basically like drillers without the homing aspect underground?
First off, Yes i did get that idea from bouncey ball, the computer hit me and lost the game because of it.
next...
Rubberizer
Turns all land to bouncey dirt, like a big pinkish-blue solar flare.
Timmy's Well
Creates a well digger like pit all the way down.
Rubber Well
The above with rubber walls
Zwaken
11-03-2006, 02:19 AM
Free Fall-shoots your tank where your aiming. then an explosion occurs there as your tank gets shot again. This explosion will get 80 points
Slater
11-03-2006, 02:30 AM
wait... isn't there something exactly like that?
That's basically a weaker Turn and Burn...:o
Zwaken
11-03-2006, 03:03 AM
kinda...not really though. I'm to tired to mess up my ha oops I have time to talk I like to me also call I myself not by your name if me could I would walk on the meat of the pig of the farm he had a brain yeah so? I'm tired...
Zwaken
11-03-2006, 03:07 AM
Mystery Missle-fires one mystery bomb that gets 70 points.
Tidal Wave - Like "Riptide" except is only shoots the little shots in one direction (same direction that you are shooting) and the little shots are all weaker hail storms. OR Instead of shooting the little shots it just shoots out water in that direction
I can't decide what it would be but i think they would both be cool.
Zwaken
11-03-2006, 03:11 AM
I like the 2nd one more.
Zone101
11-03-2006, 06:45 AM
I think it's funny that all these weapons you guys suggest are the ones we already have.. just modified slightly..
Tornado Spin
A large tornado emerges throwing dirt around and your opponents tank.
Air Bomber - Fires your tank into the air. Halfway through flight, little bombs simlilar to the lob-o-matic bombs start dropping out; each one is 20 pixels apart and they do 40 damage each. They stop dropping near where you hit the ground.
If you pointed this straight up you would probably end up losing a lot of points.
Superpsychol
11-03-2006, 12:16 PM
Illusion - Makes the tank jump out the screen and then 3 tanks land in random places on map (2 tanks are fakes) - Fake tanks disappear after they're hit by any weapon that causes damage.
Of course second player would know, which tank is yours, after you attack, but this would provide you some camouflage for one turn.
Land-mines - Shoots ten landmines, which glues to the terrain until being stepped on or until the end of duel. Mines gives 15 poins each and they're explosion size is small.
Hand grenade - Shoots a hand grenade, which bounces off the terrain and explodes on third (or fourth) bounce. It gives 80 points and it's explosion is medium-sized.
Brian
11-03-2006, 01:40 PM
Alright, guys. Little update. Mike has reviewed the last round of weapons suggestions, and has picked a bunch that he liked, too many to name here. In addition, there are some that he really likes, but that just aren't possible with the current game engine, and will have to wait for subsequent updates to implement. However, he has said that there is a very good chance that he will be using some of these suggestions in the next expansion pack!
On to the picks.
Mike enjoyed Zetablack's "Spray can" suggestion, but, as with many others, would probably go with a different name. Zantetzuken/Gaara had a number of popular suggestions, including the "Hose", "Shuriken", and "Implode" ideas. He also had already planned to use the name "firefly" in the next expansion pack already, but with a different style of weapon. As always, he said the icons were awesome!
Revived's ideas received some note as well, most especially the "Weighted Skipper" one, which would probably be renamed, and "Drop Rocket" which currently can't be implemented...maybe in the future.
Imoreth_Darklilght posted a blizzard of weapons, among Mike's favorites were "Abyss Towers", "Nanites" and "Blast Mine". "7th Cry" was also cool, but needs an engine change which is already in planning.
Zwaken also had a bunch. Mike loved "Omega Dirt", and says he's been trying something like "Lock Down" for a while, but can never get it to work quite right. "Flame Wheel" was also mentioned, possibly with a different name. (I'm partial to "Wheel of Fire", but I'm a B5 fan. :))
Xap's "Hot Glue" was also brought up, and I was a bit fond of "Lob-o-Worm", but I'm beaten if I get uppity.
Mike liked Teddyboy's "Super Ambush", as well as "Pogo Stick", and a number of the names that were brought up for various weapons.
Mike liked ZacktheMan's "Peak" so much he drew a little picture of it on the page. I think that's Peak, anyway...or a tank with legs. He's a doodler.
PhantasyStarHero jokingly suggested BlitBombs, which Mike liked the name of, though he doesn't want his face showing up anywhere. Neither do I, for reasons best left silent. (Arwey imescrey ibunaltrey)
Yiuo really struck a cord with "Magnet Rod", an idea which has been brought up in several incarnations, but alas, it is impossible without a big engine update. Look to the future, my friends, look to ...the FUTURE!
KingJames suggested "Air Strike", another one that Mike has long tried to do in one form or another, will mixed success. Also noted was "Spinning Top of Death", an idea which Mike liked, but was hesitant about the name. Something about names that have death or death related things in them in a family game strikes a nerve in the public, as evidenced by the hastily pulled "Live Human Sacrifice" free expansion pack from last year. Ironically, all the weapons were hearts and bubbles and flying doves, but for some reason, it didn't go over well...
Finally, Zone101 had several ideas. Mike's favorite as "Ground Worms", and I have to say I agree. I like the underground weapons, and I think we should have mo...OW! NOT THE LASH AGAIN! PLEASE!!!!
Zwaken
11-03-2006, 01:57 PM
Fire Attack-fires 5 mini nalpams, a smaller flamthrower and 3 smaller fire bolts.
Zwaken
11-03-2006, 02:24 PM
Spread Bomb-lobs over a shot that seperates into 10 more shots when it hits the ground or the tank. Then those 10 shots split into 5 shots when they hit the ground (making 50 total shots.) Each of these shots should get 2 points and will still split even if they hit the tank.
Zwaken
11-03-2006, 03:04 PM
Spark Gun-Shoots 10 sparks. These sparks have a zapping range of a traditional zapper. If they don't get in that radius, then they explode (like a normal zapper) but the explosion size is larger so it may hit the tank. The "zap" gets 10 points and if you miss, the explosion gets 5 points. Do you guys understand?
Zone101
11-03-2006, 03:52 PM
Haha.. are they still checking these further ideas or not?
Sticky Mess
Glue Rains from The Sky, Covering the land in a sticky film.
Invasion
Loads of Flying Disks Fly in from the left and right of the screen zapping any tank to close to them for 5 points and hitting them for 7. Good to use under ground.
Apocolipse
Many Meltdowns appear randomly, Hope your on high gound!
Platform
Like Pedastal, Except Only a Small floating Strip of land appears rather than a tower.
Proximity Rocket
Projectile that explodes when it nears the enemy instead of hitting them.
Proximity Digger
Same as above but underground.
Proximity Laser
Same as above but acts like a Super Lazer
Plutonium
Lobs a glowing green stone across the field. Where it hits, it will either Explode in a simmilir way to nuke or mega nuke, andemit a couple gamma rays, or it will simply sit there and shrink while emiting loads of random gamma rays.
Death Ray
Weapon simmiler to Phasor except it does not auto aim, its purple, and it fires five time instead of three. Each pulse does 25 damage, and creates an explosion simmiler to single shot's that has some kick to it.
Thunder Storm
A Machine gun weapon that creates lots of little lightning rods where each bullet lands, however, every lightning strike only creates two pieces of debris.
Teleport
Teleports the user Anywhere in the map, whether it be above or below ground.
In Your Face
Teleports the user next to the enemy.
Magnetron
Slowly draws both tanks near where the bullet lands for a number of seconds in wich i have not decided.
Flying Phaser
Fires A Shot That Stops Above The Evemy tank and Fires a five shot phaser at them for ten points a pulse.
Reverse Backlash
Throws the enemy somewhere random.
The Following is not a weapon suggestion but a land Sugtestion
High Plain
Like Plains bet the dirt is two or three times deeper.
-------------------
Wow...That was long...
Was It Me?
11-03-2006, 03:59 PM
Haha.. are they still checking these further ideas or not?
Yes. This is actually the third set of weapon ideas. :)
teddyboy09
11-03-2006, 04:06 PM
I think it's funny that all these weapons you guys suggest are the ones we already have.. just modified slightly..
Tornado Spin
A large tornado emerges throwing dirt around and your opponents tank.
Hm. That's like a toned-down version of the Twister I had. This idea's just so cool! :)
anyways I have just one suggestion today:
Hose - Snowblower, but with Hail Storm instead of snow! Woohoo!
Dice
Fires Two bouncing Dice that hit for 15 damage times a random multiplyer between 1 and 6.
Oh And Brian, what War Crimes Tribunal?
Where you ever a ruthless dictater of a third world country?
Zwaken
11-03-2006, 04:34 PM
Rapid Fire-fires 100 shots really fast. Each shot gets 1 point and the accuracy should be like minigun.
Double Hit-wherever the shot lands, a shot falls from the sky and a ground hog rises from the ground. 50 points each and the explosion size is like a single shot.
Gamma Ray-shoots 5 thick laser beams (distance apart, like 5 shot) (Shoots them like laser is shot) that digs through the terrain. 40 points for each beam.
Zwaken
11-03-2006, 04:44 PM
Smash-A spike falls from the sky where ever you shot. no explosion, just 120 points. And you don't see your shot, it just falls where you were aiming.
Zwaken
11-03-2006, 05:21 PM
Earth Quake-A fracture then 3 smaller valcanoes.
I'm pretty sure that name was already taken but, who cares. BTW, Was It Me, why haven't you been posting any ideas latley?
Was It Me?
11-03-2006, 05:52 PM
PSH pretty much summed it up on this (http://forums.blitwise.com/forums/showthread.php?t=264&page=24) page...
But... now that you mention it, I might have to come up with some. :)
???revived
11-04-2006, 12:58 AM
Negative Shot: I think this sort of thing was suggested before, but basically what this does, is it is basically a Single Shot, but when it hits the opponent (or within the blast radius, which would be about 33% larger than that of the Single Shot), instead of dealing damage, it would take away some of your opponent's points. Since there is a minumum limit to points (0), it should do more damage than a Single Shot, I say around 80...
Everlast
11-04-2006, 02:39 AM
Anti-Gravity - Creates a swirl of plasma lifting the tank off the ground and spinning it. Does 2 damage per second and changes it angle but not power.
Zone101
11-04-2006, 07:58 AM
I like it but isn't that a bit similar to Gravity Well and Spinner?
Monster Tank
Emerging from the ground beneath you are two big monster truck wheels... attached to your tank? That's right.. for the rest of the game these wheels not only give you a small height above your opponent but it also allows you to travel over most bumpy ground.. including snow. But please.. don't expect to climb mountains with it.. lol
Auto-Aim
A superior version of the Super Tracer.. does what a Super Tracer does.. but also.. changes your angle and power for you to ensure you have a 100% accurate shot!
Everlast
11-04-2006, 02:19 PM
I like the Auto-Aim one the other seems......IDK strange but funny.
Dice
Fires Two bouncing Dice that hit for 15 damage times a random multiplyer between 1 and 6.
I think this is a very good idea!:)
Thank You Xap, It was one of my better ideas... now for a dumb one!
Chuck Norris
Imagine the Mass Driver, Now Imagine That Instead of a giant spinning meteor its a WHIRLING CHUCK NORRIS ROUNDHOUSE KICK TO THE FACE!!!!! of your tank...
It Would Have A huge explosion and do 200 damage, and have a chance to hit either tank, but it would never miss. CHUCK NORRIS NEVER MISSES!!!
It's not Copyright Infringment, It's an Amig.
Wow I dont know how to spell that...
I'm trying to say Tribute, ya tribute works...
The Third Element
Fires a Small Glowing yellow or Blue Ball That Fires Many Tiney Bolts of Lightning When it lands or nears the enemy, The Ones That Mis Bounce about the Ground in Tiny Arcs Trying to hit something.
I like this one.
Everlast
11-05-2006, 03:56 AM
The third element sounds cool, the chuck norris one is.....well funny but impraticle. :rolleyes:
Zone101
11-05-2006, 08:27 AM
Windmill
Creates a Windmill wherever you fire it, the windmill spins and the tanks get... spun around? Haha :D
???revived
11-05-2006, 07:57 PM
Charge Rocket: This is basically a normal projectile, but it will deal more damage the longer it stays in the air before it hits the enemy tank. I'd say that the explosion size could be about 20% smaller than that of a Big Shot...
Zwaken
11-05-2006, 09:50 PM
BTW, ???, I like that Charge Rocket idea.
Everlast
11-05-2006, 10:09 PM
How about some sort of Air Strike idea where when you use it you hear a roar of a plane and a missle comes down from above the screen and hits the ground at random and does the damage of the gold shot. (something like that)
VoLAN
11-05-2006, 10:58 PM
That come from my crazy brain. *INSERT NON FAMILY FRIENDLY INSANITY HERE*
Ok, that's just disgusting.
That come from my crazy brain. *INSERT NON FAMILY FRIENDLY INSANITY HERE*
Ok I'll take you up on that.
On Day i was *CENSOR* And i came across this *CENSOR* that wanted to *CENSOR* my *CENSOR* and then *CENSOR* into the *CENSOR* and then *CENSOR* *CENSOR* *CENSOR* and after you put the goat in the blender you *CENSOR* but before you *CENSOR* you have to *CENSOR* and thats how I Made 20 Million in a day along with a horrible *CENSOR*.
Curve-O-Digger
A Digger that Fires Like a normal projectile and stops when it either hits the enemy or the edge of the screen.
UnderGround
Suddenly, Dirt Falls from the Sky and all is underground.
Zone101
11-06-2006, 04:09 PM
I like that second one.
Boulder Dash
Boulders fall from the sky.. similar to Meteor Shower.. but this time.. more boulders.. and a range of different sizes!
Curve-O-Digger
A Digger that Fires Like a normal projectile and stops when it either hits the enemy or the edge of the screen.
So, the digger path follows the path of a normal shot? That sounds really cool.:cool:
Zwaken
11-06-2006, 09:14 PM
Whoa!!! Skix, I just relized that your typing technique is even weirder than VC Phrozen's!!! You capaitalize random words!!!
Yeah... wierd.:rolleyes: :) :o :p
Zwaken
11-06-2006, 10:00 PM
Smiley Bomb!!!-Shoots 10,000 smileys with HUGE explosion size and 100,000,000,000,000 points each!!! Accuracy worse than tommy gun so lots of the land gets bombed!!! lol, that would be chaos...
On a more serious note...
Lucky 7-shoots 7 missles that home in like heat seeker. Accuracy like tommy gun and 7 points each.
Zone101
11-07-2006, 07:21 AM
Ha.. that's quite a difficult to aim weapon.
Super Tank
Makes your Tank 5x bigger for the next 5 rounds.. unless the game is over
RC-MiniTank
Fires A Tiny Tank That Moves Like A mega cruzer, While it moves across the ground it launches Projectiles randomly, and it explodes when it Hits the enemy of Course.
cdjblue
11-07-2006, 10:17 PM
Random Weapon
Picks one of the remaining weapons from your inventory. If it is the 1st volley, it will pick from one of the other 9 weapons you picked, and if it is the 9th, it would pick the other one. If it is the 10th volley, or you have 2 or more Random Weapons (with nothing else) then it will pick from any of the existing weapons in the game.
Was It Me?
11-07-2006, 10:18 PM
I think it has been mentioned before, but I like the idea. :)
Techstuf
11-07-2006, 11:22 PM
Here's my favorite idea of the day.....Perhaps in the online version, (that is screaming to be born) in the event of a tie, players have the option of entering their paypal information. Immediately following this action each player receives a single random weapon. The player with the most points from the result of this single volley is credited that amount in dollars from his opponent's paypal account.
Never happen of course, but one can dream......(sigh)
TS
Imposter
11-08-2006, 12:05 AM
*Imagines getting spinner and useing glitch* :rolleyes:
Techstuf
11-08-2006, 12:13 AM
Who wants to calculate those odds!?
:eek:
TS
165 + Whatever future weapons you have to 1
then Add in the margin of error for the glitch and you get.....
Slim to none.
Popcorn Machine
Launches one of those old fashioned pocorn poppers that launches, you know it Popcorn in one direction.
God's Boiling Red Fury
Wherever the projectile lands a small hole is made (no damage yet) and from the Sky Loads of Fire and some Boiling water fall upon the site.
Guenhwyvar
11-09-2006, 06:54 PM
Here is a couple of idea's I have. (Names can use some tweaking)
1. Tower Defence- Makes a super wall, but makes a bowl at top. When the wal is done growing, the bowl tips over, (towards enemy) and spills tar down on them.
2. Fist of Zeus- This is like the lightning ones, but the projectile looks look a fist. when it get within range of the enemy tank, the "fingers" break apart and continue down. Once near the tank, they release "super zapper" zaps.
3. Fury of Poseidon- The first shot, a small projectile, lands behind the enemy tank, raising the terrain, the second shot is a huge riptide, that engulfs the tank.
4. Black Hole- Some thing like the "wacky tank" (Shapewise), opens just above the tank. (or where ever) the projectile opens up into a swirling black whole. it gives the same effect as the gravity bomb, and just as the hole closes up, small meteors pop out, and fall to the tank.
5. Stampede- This is releasing a small "pod" at the tank. Once the projectile lands, a herd of cattle (or something else) come running in from off screen and plow through the tank, breaking up the gravel, and exploding on impact.
6. Maximum Security- This one is a defensive one. when released it does the "dome" effect. But it has a red shimmery glow to it, and it is thin. Once the shield is set, 3 little boxes pop up. one on left, one on right, and one on top. From those boxes come another shield. this one more complex. many little needle like pointies pop out and move in different directions. then to top it off, a small satellite looking thing pops up out of top. this releasing a signal, that disorients the attaking bomb, moving it off target. Not off alot, just enough so it does not hit DEAD on.
Alright thats it for now. Give me some input please. Thanks. That last one I do not find practical, just a neat idea. Maybe it can be touched up to better fit the game.
Guen
teddyboy09
11-09-2006, 07:10 PM
Itsy-Bitsy Spiders - Fastest Cruisers around. Also the longest-traveling. The tank shoots about 15-20 small dot-type bullets in the air. When they land, they just go forward until they hit the tank or go off-screen. Pretty effective to use if even a Great Wall is in front of your opponent, since these travel long distances, and they don't care what type of terrain is in front of them; they're spiders, they can figure it out. 5 points per hit. The downside of it is, the tank shoots them like a Buckshot or something like it, menaing the spiders are spread around. So if anyone lands past the target tank, then that one's wasted.
Grab-N-Pound - The tanks shoots an Acid Rain-type bullet, meaning it's just something round, that when it comes near the other tank it automatically stops and hits it a la homing missile. But, when the bullet comes back up again (just like Acid Rain bullet as I've mentioned), it won't create a cloud and rain; it would sort of magnetize the tank, like pull it out of the ground, or (if applicable), pull it out of whatever dirt it's in.
Even if it's in a Mud Pie, as long as the bullet detects it's south of where the bullet is, it would reach down and grab that tank. Then it (bullet) would take the tank straight up until it's out of whatever dirt it may be in. Then your tank shoots another bullet automatically, and it works like a strong Sledgehammer without the dirt removal. It would send the opponent back exactly where it was (meaning, if it was under a dirt trap, it would be sent back to where it was) without any dirt removed. 50 points (this score fair enough?).
A useful weapon for those who have trapped their opponents in a Mud Pie, and the computer not doing anything to completely take out all the dirt. Because on the next turn we'd usually end up either wasting a good weapon, or digging the opponent out, giving them the chance to get back a few points.
Here is a couple of idea's I have. (Names can use some tweaking)
1. Tower Defence- Makes a super wall, but makes a bowl at top. When the wal is done growing, the bowl tips over, (towards enemy) and spills tar down on them.
2. Fist of Zeus- This is like the lightning ones, but the projectile looks look a fist. when it get within range of the enemy tank, the "fingers" break apart and continue down. Once near the tank, they release "super zapper" zaps.
3. Fury of Poseidon- The first shot, a small projectile, lands behind the enemy tank, raising the terrain, the second shot is a huge riptide, that engulfs the tank.
4. Black Hole- Some thing like the "wacky tank" (Shapewise), opens just above the tank. (or where ever) the projectile opens up into a swirling black whole. it gives the same effect as the gravity bomb, and just as the hole closes up, small meteors pop out, and fall to the tank.
5. Stampede- This is releasing a small "pod" at the tank. Once the projectile lands, a herd of cattle (or something else) come running in from off screen and plow through the tank, breaking up the gravel, and exploding on impact.
6. Maximum Security- This one is a defensive one. when released it does the "dome" effect. But it has a red shimmery glow to it, and it is thin. Once the shield is set, 3 little boxes pop up. one on left, one on right, and one on top. From those boxes come another shield. this one more complex. many little needle like pointies pop out and move in different directions. then to top it off, a small satellite looking thing pops up out of top. this releasing a signal, that disorients the attaking bomb, moving it off target. Not off alot, just enough so it does not hit DEAD on.
Alright thats it for now. Give me some input please. Thanks. That last one I do not find practical, just a neat idea. Maybe it can be touched up to better fit the game.
Guen
Sorry, but I'm pretty sure that none of these ideas are possible for Pocket Tanks. :(
Itsy-Bitsy Spiders - Fastest Cruisers around. Also the longest-traveling. The tank shoots about 15-20 small dot-type bullets in the air. When they land, they just go forward until they hit the tank or go off-screen. Pretty effective to use if even a Great Wall is in front of your opponent, since these travel long distances, and they don't care what type of terrain is in front of them; they're spiders, they can figure it out. 5 points per hit. The downside of it is, the tank shoots them like a Buckshot or something like it, menaing the spiders are spread around. So if anyone lands past the target tank, then that one's wasted.
Grab-N-Pound - The tanks shoots an Acid Rain-type bullet, meaning it's just something round, that when it comes near the other tank it automatically stops and hits it a la homing missile. But, when the bullet comes back up again (just like Acid Rain bullet as I've mentioned), it won't create a cloud and rain; it would sort of magnetize the tank, like pull it out of the ground, or (if applicable), pull it out of whatever dirt it's in.
Even if it's in a Mud Pie, as long as the bullet detects it's south of where the bullet is, it would reach down and grab that tank. Then it (bullet) would take the tank straight up until it's out of whatever dirt it may be in. Then your tank shoots another bullet automatically, and it works like a strong Sledgehammer without the dirt removal. It would send the opponent back exactly where it was (meaning, if it was under a dirt trap, it would be sent back to where it was) without any dirt removed. 50 points (this score fair enough?).
A useful weapon for those who have trapped their opponents in a Mud Pie, and the computer not doing anything to completely take out all the dirt. Because on the next turn we'd usually end up either wasting a good weapon, or digging the opponent out, giving them the chance to get back a few points.
Itsy-Bitsy Spiders sound cool. :)
I'm pretty sure Grab-N-pound is impossible at the moment though.:(
A note for Guenhwyvar: highlight your weapon names in bold. ;)
Zone101
11-09-2006, 07:19 PM
Slinky
Creates a slinky like object... which springs across the screen. A slinky version of cruiser! Haha
Zwaken
11-09-2006, 07:49 PM
Hill Climbers-Shoots 7 rollers that go up hills instead of roll down them. each climber gets 10 points each.
Feather Shot-Shoots 30 of the feathers that come out of a pillow fight. The feathers are like mystery bombs but they don't twist and turn as much. Each feather gets 3 points and have the explosion size that's slightly bigger than single shot.
Techstuf
11-09-2006, 07:54 PM
Ok, how bout this......
In the rare event of a tie.....the tie breaker is decided by single volley combat with a weapon simply called:
TIE BREAKER
Each player receives this single weapon and the terrain automatically changes to a realistic photo back ground or other optical illusion inducing backdrop. The tanks are positioned randomly. Both weapon's settings are entered by each player. And players signify their readiness by hitting their fire buttons. At the moment the last player has hit his fire button, both volleys are exchanged simultaneously by the computer.
Upon impact, TIE BREAKER begins a fairly mesmerizing, screen filling graphic calculation of PI to 52,000,000,000 digits. The computers are unusable for other tasks during these calculations. The first person to log out after the calculations are complete is registered at PT headquarters website as the Pocket Tanks most devoted fan.
I guess ties aren't so bad after all, now that I think about it.....
:)
TS
Well..... that's an... interesting idea. How high in pi can computers even count?
WOW...
THAT MADE NO SENCE WHAT SO-EVER!!!!!
but.....I liked it.:p
On The Wall
Launches You Like a Pedastall then makes a great wall under you, you land on top.
Was It Me?
11-09-2006, 10:05 PM
Sorry, but I'm pretty sure that none of these ideas are possible for Pocket Tanks. :(
I don't know... some of them sound possible with the current engine... not positive though.
Zwaken
11-09-2006, 10:05 PM
That's a good idea...here's one of mine. (I'm talking about skix's idea)
Explosion laser-shoots you up in the air (about as high as pedistal will shoot you) and when your at the highest point, 50 lasers shoot around your tank, going outwards. Each laser get's 70 points but the lasers do not go through the ground. These lasers explode on impact.
Zwaken
11-09-2006, 10:22 PM
I don't think this one would be possible with the new engine but...
Sticky Accuracy-shoots like a sniper rifle and gets 5 points. It kicks them back a bit but here's the cool part. The opponent can't change his/her angle for a turn.
I usually don't change my angle anyway unless I'm in a crevass.
???revived
11-09-2006, 11:23 PM
How about angle and power then?
Zwaken
11-10-2006, 12:40 AM
Yeah, I ment to say angle and power but...I didn't:D
teddyboy09
11-10-2006, 04:35 AM
Basketball - shoots an orange ball. If it's a direct hit, 30 points. If not, then it bounces around until it hits a tank, a wall, a dome, or goes off screen. Also, it sticks to a glue-bombed area. If it sticks it explodes.
???revived
11-10-2006, 05:16 AM
Basketball - shoots an orange ball. If it's a direct hit, 30 points. If not, then it bounces around until it hits a tank, a wall, a dome, or goes off screen. Also, it sticks to a glue-bombed area. If it sticks it explodes.
Sounds like a weakened skipper with unlimited bounces with the potential to make the game never-ending by firing it into a crater...
Zone101
11-10-2006, 06:49 AM
Yeah I agree.. sounds good
Long Zapper
Like Zapper.. but it's one long shot which stretches from one side of the screen to the other.. getting you an average of 50 points, max of 120 points.
That's just a powerful one-shot phaser you know...
Rubber Curve-O-Digger
Curve-O-Digger That Makes a rubber tunnle.
Spamification
Fires a Bullet That Wherever it lands Creates random popups for Cranes and other various buyable objects. Each one does twenty damage, and acts like floating Dirt, so to escape them, you must blow them up.
Techstuf
11-10-2006, 05:04 PM
My interest in ballistic physics is what lead me to Pocket Tanks. I am a long time member of the forum: Slinging.org . Check it out if you guys get a chance.
http://video.google.com/videoplay?docid=5648598808576881556&hl=en
http://video.google.com/videoplay?docid=6333833449320039360&hl=en
I think it would be cool to have a weapon called 'David and Goliath' or 'Trebuchet' which requires the user to start twirling and hit the fire button at the right moment to hit the target.
After much practice, it can become easier than it looks!
TS
Spamification
Fires a Bullet That Wherever it lands Creates random popups for Cranes and other various buyable objects. Each one does twenty damage, and acts like floating Dirt, so to escape them, you must blow them up.
lol, not the cranes!:)
Zone101
11-11-2006, 06:23 AM
That's just a powerful one-shot phaser you know...
Not really.. this one goes through dirt to zap your opponent.
Everlast
11-11-2006, 02:19 PM
Not really.. this one goes through dirt to zap your opponent.
Sounds cool, and if it was made it looks like it would end up to be a weapon I would either love or direrly hate.
Zwaken
11-11-2006, 03:00 PM
Dirt Missle-shoots a missle that doesn't destroy dirt, but makes it. 10 mini dirt balls come out of the explosion and the missle itself gets 20 points.
Everlast
11-11-2006, 06:29 PM
So its like Tar Ball and Mud Pie combined, and its dirt.
Zwaken
11-11-2006, 07:01 PM
Percicly, yes. You get the picture...
Zwaken
11-11-2006, 07:06 PM
Sound Wave-Shoots a large wave of bullets (25 bullets). For each 1/2 second they're in the air, the point value drops 1 per bullet. Each shot gets 10 points, right off the bat.
Zone101
11-12-2006, 04:58 AM
I like it.. but would'nt it be a bit like stinger?
High Wind
This can blow your opponent's tank backwards. Or yourself backwards.. if you fire it to the opposite side.
Could you elaborate on "High Wind" a bit? I'm not really sure how that works.
Side note - Do you play Kingdom Heats by any chance? I recognize the name "Highwind" from that...
The Name of this Dirt Weapon Is Still Undecided
A Weapon that when launched acts liike a fireball, dirt gets destroyed by an invisible explosion and it bounces, but like a hot potato it becomes bigger at every bounce, so when it finaly explodes, it either releases a little dirt or alot, but it can be BIG!
BTW I Like The New Avatar Everlast, Blobs are Cool...:)
teddyboy09
11-13-2006, 01:48 PM
Firewall - A red wall as thick as a Great Wall and as tall as half a Great Wall would pop up where the bullet lands, and as it rises, it spouts Napalm from its top. It would really hurt when it's a direct hit. :)
Techstuf
11-13-2006, 05:17 PM
Good one! How bout a big brother to Gravity well? Something like....Black Hole! It not only spins and garners massive points.....but sucks in half the screen leaving the screen warped, twisted so that all volleys from that point have to be adjusted for it.
Black Hole.....there is NO escape.....mwaaahaaaahaaaaackkk cough....choke.
would be cool.
:cool:
TS
Zwaken
11-13-2006, 08:54 PM
I have to post a really good idea for my 1,000th post on this forum. And it's a new dirt type...
Reduction Dirt-Sprays this new type of dirt arround your tank, no matter where your angle is, and where your power is. This dirt causes it so there is no explosion when something hits the dirt. For example, if the enemy just barley missed with a big shot, then it wouldn't do anything. For weapons such as gravity well and chain reaction that cause multiple explosions from one shot, wouldn't do anything if they hit this dirt. When a weapon like big shot did hit this dirt, it would explode like a sniper rifle would.
I think that's a pretty food idea...
2. Fist of Zeus- This is like the lightning ones, but the projectile looks look a fist. when it get within range of the enemy tank, the "fingers" break apart and continue down. Once near the tank, they release "super zapper" zaps.
Guen
Maybe "Hand of Zues" and it would look like a normal shot, but when it gets close the shot activates like a section of "Power Grid" to spread to 5 'fingers' and have the "Super Zapper" ranged zaps.
I think it would be a more practical version of it. You had a very good idea tho;)
Super Tank
Makes your Tank 5x bigger for the next 5 rounds.. unless the game is over
Wouldn't that be a VERY bad weapon to use, considering your opponent's target is now 5x bigger:confused:
Okay 1 more quote for tonight;)
Explosion laser-shoots you up in the air (about as high as pedistal will shoot you) and when your at the highest point, 50 lasers shoot around your tank, going outwards. Each laser get's 70 points but the lasers do not go through the ground. These lasers explode on impact.
Good idea! hah. Maybe just a different name.
Everlast
11-14-2006, 12:37 AM
So basically your tank becomes a firework and shoots up in the air and explodes shooting lazers everywhere...
Zone101
11-14-2006, 07:23 AM
Coal Mine
Small explosion.. opponent falls underground.. lumps of coal fall from the sky down the hole. Possible small flames. Opponent remains underneath layers of coal and dirt.
Zwaken
11-15-2006, 10:03 PM
Paper Airplanes-Shoots 3 Paper airplanes that start to drop once they reach a certain angle. Each one gets 25 points and slightly home in. (less than lodestones)
Zone101
11-16-2006, 07:24 AM
Wouldn't that be a VERY bad weapon to use, considering your opponent's target is now 5x bigger:confused:
Ha well it depends really.. cause if your tank is bigger it'll be easier to aim I would think. Also.. one move.. that'd get you like 1/4 through the whole battlefield
Everlast
11-16-2006, 08:38 PM
Mines: Shoots 4 objects (like cruisers) that land on the ground but don't explode, but the next turn if the same person shoots an explosive weapon it will blow up the mines and get extra points.
Saint Wacko
11-17-2006, 09:20 PM
Armageddon-Meltdowns, Volcanos, Lavas, Mass Drivers, and Meteor Showers randomly hit the ground
War Grenade-Like a Chaos Grenade, but it launches maybe 10 random weapons (or all of the weapons you have installed lol)
Saint Wacko
11-17-2006, 09:23 PM
Eclipse-the screen turns to black for the next round, so that you can't see where you are aiming
???revived
11-17-2006, 10:33 PM
Eclipse-the screen turns to black for the next round, so that you can't see where you are aiming
Print Screen ftw...
???revived
11-17-2006, 10:37 PM
For The Win.
Everlast
11-17-2006, 11:33 PM
Eclipse-the screen turns to black for the next round, so that you can't see where you are aiming
But the AI will know where its aiming........because...........its and AI and thats the way they are............:p
Yeah, the computer doesn't need to see to aim.:anirolleyes:
On Super Smash Brothers Melee, when the screen turns black, the computer players can still kick butt.
Saint Wacko
11-18-2006, 12:27 AM
Hmmmm ya. Ok maybe that weapon could only be on 2 player.
Everlast
11-18-2006, 12:33 AM
Also on every third person games, if you make a mod where your player is invisable the computers can still see you. Because the computers follow and attack the meshes or skeleton of the models not the skins, thats why on everyone of those types of games even when your invisable.......your not, unless your batteling humans.
Saint Wacko
11-18-2006, 12:36 AM
On Halo you can't be seen when you are cloaked.
Saint Wacko
11-18-2006, 12:36 AM
Oh, I guess that's not a mod though, is it.
Everlast
11-18-2006, 12:40 AM
No, thats not a mod, that is built into the game. Oh ya, speaking of invisiblity the ONLY game that I have ever played that has COMPLETE invisibility EVEN when your attacking is Metroid Prime 2: Echoes for Game Cube. On that game your invisible, you cannot be seen, there is no bubbles or glowing, YOU ARE GONE! AND attacking doesn't change it!
Saint Wacko
11-18-2006, 12:43 AM
That's cool. I havent beaten Metroid Prime 1 yet. I gave up on the part right after Ridley, and haven't played it in about a year.
Zone101
11-18-2006, 08:37 AM
Gas Attack
Bomb explodes and out comes green gas.. gets a fair amount of points..
Techstuf
11-18-2006, 05:03 PM
Gas attack...love it!
How about the N.O.A.H. Nozzle......it shows up randomly about once every 25 games. You select it and your Tank Barrel turns into a fire hose.....you aim it downward and the entire screen fills with water nearly up to your level. One would only want to use it if they are higher than their opponent. The screen floods, your opponent is inundated and the water takes a full forty days and forty nights to recede, during which aquatic life forms take over the screen! Oh....and you score 40,000 points.
lol.
TS
Everlast
11-18-2006, 07:59 PM
Gas Attack
Bomb explodes and out comes green gas.. gets a fair amount of points..
I metioned something like this early called Pestilence Cloud.
http://forums.blitwise.com/forums/showthread.php?t=403&page=2
Blind89
11-19-2006, 03:49 AM
Ok, everyone else is making ideas, so sorry If I repeat anyone elses.
Mini Tanks
(or If you have any better names)
When this weapon is shot, 4 or 5 little balls shoot out, when they hit the ground, the open and little Mini Tanks start shooting the Enemy. Points would be up to Mike.
Transporter
When this is used the Player Transports to any other spot on the map randomly. So if they're under the Terrain, they can get out.
Zone101
11-19-2006, 07:19 AM
Yeah I did that Transporter one lol.. same name too.
Noah's Ark
Your tank gains an ability to float over all water, ice, fire etc. attacks.
Everlast
11-19-2006, 02:50 PM
This really isn't a suggestion but rather a funny thought, that if in Streamers instead of streamers it shot Snipers. :D
Zwaken
11-19-2006, 03:00 PM
This really isn't a suggestion but rather a funny thought, that if in Streamers instead of streamers it shot Snipers. :D
Make that cannon balls :)
This really isn't a suggestion but rather a funny thought, that if in Streamers instead of streamers it shot Snipers. :D
That would be cool!
What if it shot fireworks for each streamer! That would be awesome!
It would be a giant fireworks show!:)
Zwaken
11-19-2006, 04:38 PM
That wouldn't get any points at all...jk, jk
Everlast
11-19-2006, 05:35 PM
That would be ausome if it was fireworks! Wonder what other weapons would be cool like that? :shocked:
Zwaken
11-19-2006, 05:54 PM
Mega Reaction :D :D :D :D :D
Everlast
11-19-2006, 06:18 PM
Mega Reaction :D :D :D :D :D
The whole screen goes up in flames........ahhhhhhhhhh
Was It Me?
11-19-2006, 06:19 PM
Up in flames? Mmm... Napalm / Lava... :)
Techstuf
11-19-2006, 07:19 PM
As we become adept PT'ers we come to be able to aim and shoot subconsciously. How about a weapon that really strains such ability. Something called 'Wheel of fortune' or something which attaches itself to your opponents tank and causes his barrel to spin around like the second hand on a clock during the launch of his most powerful weapon. He must set the power and then decide when to loose his weapon during the rotation, being forced to guess the proper angle by sight and feel alone with no angle information displayed.
TS
???revived
11-19-2006, 08:38 PM
Angle Screw: Basically it's a normal projectile with a big shot-esque explosion that if it or its explosion hits the enemy tank, he/she will, in his/her next turn be unable to see that little crosshair thing that helps with aiming. It should deal around 30 points of damage or so...
Zone101
11-20-2006, 06:58 AM
Tube
Creates a mini tube that covers you.. works like shelter.. only you can shoot through the tube.. no one else.. there are no holes in the tube.
Great Tube
Great Wall version of Tube.. so just super sized
Blind89
11-21-2006, 03:00 AM
I sent this to Mike a while ago through E-Mail. He said the Fadding of the Screen would be near impossible, but that was a while ago, so maybe its possible now? But anyways I posted on here to see what everyone else thought.
"Big Bang"- This weapon when used and hit directly on the target would
explode with a loud and deep crash. When the bomb explodes the screen would go completely white...than change bright yellow, when the screen returns there will be random craters in the dirt...the dirt would be blackened
Zone101
11-21-2006, 05:37 AM
Hm.. personally I think that's just silly lol.. it's not really Pocket Tanks style.
Ok, everyone else is making ideas, so sorry If I repeat anyone elses.
Mini Tanks
(or If you have any better names)
When this weapon is shot, 4 or 5 little balls shoot out, when they hit the ground, the open and little Mini Tanks start shooting the Enemy. Points would be up to Mike.
I Posted Somthing like that earlyer in this forum, i think i called it RC mini tank but it only shot one...
It's only similer though, It's not realy a copy...
Zwaken
11-21-2006, 08:40 PM
Pink Rain-The bubbles that are released from a bouncy dirt, fall from the sky, covering every peice of ground.
Zone101
11-22-2006, 07:56 AM
Atom-ic Ball
Fires a ball, when it comes in contact with your opponent it will explode causing 50 small bullets to circuit your opponent in an atom shaped direction, while they hit your opponent and do not disappear after they've hit your opponent. 2 points per Atom.. average points of about 50 if not dead on.. or 100 if dead on.
Everlast
11-22-2006, 09:08 PM
Ice Ball - Shoots a ball of ice that explodes on the ground (doesn't make crater) into tiny shards of ice that fly outward in the air doing 5 damage each if hits the tank. Direct hit would get 20 points and still explode into shards.
Zwaken
11-22-2006, 09:34 PM
Dust Balls-shoots out 10 "dust balls" that shoot out the same kind of dust that star dust does but doesn't make tanks angle and power weird. The balls will release the dust when they either get close enough to the tank or hit the ground. They each release 20 dust particles in a circular formation (like porcupine) and each one gets 2 points. Would get around 40 points.
Time Bomb-Shoots a super powered Big Shot that is delayed for 2 volleys. Does 70 damage.
Trafic-Shoots out 50 cruisers that do 2 points each. They cruise about 4/5 of the time of a regular cruiser and are shot with the accuracy of Tommy Gun.
Trafic-Shoots out 50 cruisers that do 2 points each. They cruise about 4/5 of the time of a regular cruiser and are shot with the accuracy of Tommy Gun.
I believe you already posted this one, because I remember commenting on how good an idea it was.;)
Oh, and you spelled Traffic wrong.:rolleyes:
Zwaken
11-23-2006, 12:03 AM
Sorry if I post any ideas over again...I kind of forget things and then make them up again then think "that was a good idea..." Think of it as recycling Sprite cans and then those old Sprite cans end up being new Sprite cans.
Zone101
11-23-2006, 07:33 PM
It is a good idea.. but isn't it a bit like Ambush? Also.. 50 cruisers? Sounds like it'd make the whole terrain bumpy.
Imposter
11-23-2006, 10:40 PM
cheese:
Fires a yellow bullet. When it lands lots of mice (they would look like the spider weapon when it sreads) home in from off screen to the cheeses position.
Grif392
11-23-2006, 10:43 PM
Sniper:
That actually behaves like a .50 calibre sniper rifle, i.e. kickback, etc. And a small explosion, but good penetrating power.
???revived
11-23-2006, 10:46 PM
Mortar: Note that this weapon can only be fired at angles equal to or greater than 70. This is basically a turbo Big Shot, with the same explosion, but doing, I say, around 65 points of damage...
Zwaken
11-23-2006, 11:13 PM
That would be a hard weapon to make saying that the 2nd player would had to shoot behind him in order to get an explosion :P How about...anywhere inbetween 70-130 degrees.
???revived
11-23-2006, 11:32 PM
That's basically what I meant >_>
Everlast
11-24-2006, 01:49 AM
???Revived gave me an idea...
Power Shot - Just like a normal shot except its damage will equal your power. So if your at 75 power when you shoot it. If it hits the enemy tank it will do 75 damage. (the shot would would looke just like Single Shot except a different color)
Zwaken
11-24-2006, 02:06 AM
I like that idea...
Grif392
11-24-2006, 02:28 AM
Hmm...
Tunneler:
Kind of like "Worm", but you can drive/shoot through the hole created. Works both ways, though.
Zone101
11-24-2006, 06:34 AM
Yeah I like that Power Shot idea.
Laser Beam
Fires a small laser which creates a huge explosion and reflects 10 small skimmers which eventually die off.
I like that lazier beam idea, but maby call it partical beam or ion cannon, theres to many lazers.
Zwaken
11-24-2006, 10:16 PM
Yeah I like that Power Shot idea.
Laser Beam
Fires a small laser which creates a huge explosion and reflects 10 small skimmers which eventually die off.
That gives me an idea...I'm not sure how I came up with this out of that, but my it's a good idea
Division Shot-A shot that breaks into 5 peices (do 10 points each) and those shots break into 3 shots. (do 5 points each.) Unlike popcorn, it doesn't matter if the shot hits directly on the tank or not.
Zwaken
11-24-2006, 10:19 PM
Solid Funnel-A deeper and wider funnel, but without the bouncy dirt. A weapon like this would be perfect with popcorn, fire/water weapons and weapons that bounce and have wide spread such as snowballs or streamers.
Candle Bomb-Shoots a candle that makes an explosion bigger than big shot (gets 10 points) and then sprays flame over a very, very wide radius. (Radius similar to the range of a pinapple when it sprays it's shots)
???revived
11-25-2006, 12:07 AM
I like that lazier beam idea, but maby call it partical beam or ion cannon, theres to many lazers.
*Gasp!* Hardly any capitalization!
On topic: I like the Power Shot too...
Zwaken
11-25-2006, 01:00 AM
This one may already have been suggested but I hope not!
Luck-Randomly picks a weapon from the first 60 weapons (the deluxe version) and fires it from the power and angle you currently have.
Everlast
11-25-2006, 01:33 AM
This one may already have been suggested but I hope not!
Luck-Randomly picks a weapon from the first 60 weapons (the deluxe version) and fires it from the power and angle you currently have.
What if its a louzy weapon?
Then that's just your luck.
Everlast
11-25-2006, 02:34 AM
>_< :( (message is to short)
Zwaken
11-25-2006, 02:40 AM
Well what if you get a cannon ball? Then your a happy camper! If you get a laser...not too lucky...
Zwaken
11-25-2006, 02:53 AM
Armageddon-A meteor Shower but with more meteors, larger explosions, a wider range of where the meteors can land and fire comes from the meteors. Each meteor can get 4 points and there are a total of 27 meteors.
Everlast
11-25-2006, 03:47 AM
Armageddon-A meteor Shower but with more meteors, larger explosions, a wider range of where the meteors can land and fire comes from the meteors. Each meteor can get 4 points and there are a total of 27 meteors.
Not to put you down or nothing, but I think enough people have had suggestions with the name "Armageddon"
Zwaken
11-25-2006, 04:22 AM
I know, I know...It just goes well with so many different evil weapon ideas...(Where's an Evil Grin???)
Grif392
11-25-2006, 04:33 AM
Apocalypse-You aim something, basically the standard single shot, then when it lands, a BIG meteor comes down from the top, and explodes wherever it lands, in a big explosion.
Zone101
11-25-2006, 07:28 AM
Ha.. what's with all the huge extreme weapons?
Mine Shaft
Creates a long shaft.. allowing you to basically travel underground.
Shape of shaft:
||||\ \||||||||||||||||||||||||/ /||||||
|||||\ \||||||||||||||||||||||/ /|||||||
||||||__________________________||||||||
|||| = terrain
I think there should be feature where you can choose how many Moves you have in the game.. like between 0 and 10. Then it'd be so cool travelling underground lol.
Grif392
11-25-2006, 08:11 AM
Mine Shaft
Creates a long shaft.. allowing you to basically travel underground.
Shape of shaft:
||||\ \||||||||||||||||||||||||/ /||||||
|||||\ \||||||||||||||||||||||/ /|||||||
||||||__________________________||||||||
Ahem.
Hmm...
Tunneler:
Kind of like "Worm", but you can drive/shoot through the hole created. Works both ways, though.
But yes, it IS a pretty cool idea.
Zone101
11-25-2006, 09:22 AM
I think yours is quite a bit different though.. mine creates a --___-- shape. And isn't Worm's hole width too small to drive through?
Grif392
11-25-2006, 09:32 AM
"Kind of" like Worm.
So as not to require a huge reworking of the system. I think my way'd be better. How would you control yours? (My way would fire something that opens up a hole just wide enough to drive, or at least shoot, through.
Zwaken
11-25-2006, 02:41 PM
Ha.. what's with all the huge extreme weapons?
I don't know what you mean by that...If you think about my version of armageddon, it should bet around...80-90 points which is just slightly more than a harmless fission bomb.
Zone101
11-25-2006, 06:02 PM
No I don't mean by points.. I mean what's with these weapons that have like 50 objects on the screen and taking up the whole screen lol. I think there should be just one pack called "Extreme Weapons" or something.. and that's where those kind of weapons should go.
Was It Me?
11-25-2006, 06:08 PM
I am glad that we are getting a weapon toggle feature in the update. :)
Zantetzuken
11-25-2006, 08:21 PM
Sand Blast-like an aqua bomb but instead of water it does shoots out small dirt balls like snow blower does 25 damage for a direct hit 1 for each pice of sand.(no icon this time)
Zone101
11-25-2006, 08:46 PM
I am glad that we are getting a weapon toggle feature in the update. :)
Me too but one question keeps bugging me.. how can you do it? What if there was 100 weapons you wanted to toggle off? That'd take a long, long time to do it right?
???revived
11-25-2006, 08:56 PM
I am glad that we are getting a weapon toggle feature in the update. :)
Tracer-only games FTW...
Zwaken
11-25-2006, 09:10 PM
Tracer-only games FTW...
Tracers and Glue Bombs...jk. I would have it with no super-anythings...(Like super-skipper and mega-cruiser)
Zone101
11-26-2006, 07:23 AM
Ha.. obviously no one noticed what I said.. or maybe they just didn't want to notice it lol
Grif392
11-26-2006, 08:07 AM
Ha.. obviously no one noticed what I said.. or maybe they just didn't want to notice it lol
There could be menus, with subsets of weapons, so you could go in and select folders/individual weapons you want available. And yeah, it'd be selecting what you DO use, rather than don't.
Zwaken
11-29-2006, 02:15 AM
Foxhole-Fires a shot that's like pile driver, but doesn't do any damage and puts the opponent about 2.5 times deeper.
BTW, Has anyone relized how many of the first weapons are named after war things? I believe that Crazy Ivan is a sub-marine tactic...
???revived
11-29-2006, 02:21 AM
Lol I thought it was a Soviet suicide tactic or something like that...
Yeah... me too, actually.:rolleyes:
no it reffers to Ivan the terrible, an old russian czar, he realy was crazy, killed people for no reason...
OH YEAH, that guy!:rolleyes:
Zwaken
11-29-2006, 10:48 PM
That guy was wierd...
???revived
11-29-2006, 11:11 PM
*loves to see people write czar and pronounce it as zar, while the actual Russian term for caesar cannot be written with one letter in English, and has a totally different pronounciation*
In textbooks I've seen it written as tsar, tzar, car, and so on...
Zwaken
11-29-2006, 11:17 PM
I believe I know what letter your talking about...doesn't it make a soft K sound?
In textbooks I've seen it written as tsar, tzar, car, and so on...
Ha! "Car"! :p
???revived
11-29-2006, 11:53 PM
Imagine the sound that the English word cats makes... Take the "ts" sound, and make it into one sound, rather than two really quick ones, and voilà!
I believe that sound is prevalent in all Slavic languages...
I believe that in Russian it's spelt Цар
Wow I'm going off topic...
Zwaken
11-30-2006, 12:26 AM
Anyways...
Taser-Shoots 2 cords that act like zapper, but when it hit the tank, it cannot move for 3 turns and exlposion kick doesn't move it. gets 15 points each.
Hmm... reminds me of Heli Attack...;)
Don't know id anyone's ever played that...
???revived
11-30-2006, 12:32 AM
Heli Attack was awesome! I've played all three and enjoyed them all...
EDIT: My old elementary school had this "craze" for Heli Attack 2, when during Lunch, tons of kids would come to the computer lab and play Heli Attack 2, although it was eventually banned...
Zwaken
11-30-2006, 12:45 AM
I only played Heli-Attack 3 and it was pretty good. I liked the Flak-Cannon the most.
???revived
11-30-2006, 12:47 AM
Sniper Rifle FTW...
I think I played Heli Attack 3 but liked 2 better, but I don't remember what 3 was like.
Sort of how I like Warcraft 2 better than Warcraft 3 (except I know what Warcraft 3 is like).;)
Everlast
11-30-2006, 03:59 AM
Move Multiplyer: - A regular shot that does 20 damage, but it is multiplied by the number of moves you have left. So if you have 0 moves left or 1 it will just do 20 damage, but if you have 2 moves left it will do 40 and so on. Has explosion size of Single Shot and is red.
Grif392
11-30-2006, 05:11 AM
Cannonball-
Behaves like a real cannonball, rather than exploding.
Artillery Shell-
Ballistic trajectory, spinning, punctures, high damage, etc.
Sorry if these are in the full version, I'm too poor for it.
Slater
11-30-2006, 08:43 AM
Salamander: when it hits the dirt, it moves around in it for a while, carving out a random path before disappearing/exploding
Zone101
11-30-2006, 07:57 PM
King Of The Hill
Creates a large sloped hill wherever the projectile lands.
Poseidon354
12-01-2006, 05:05 AM
i just wanna know how can i use the new weapons.... i've just installed the downloaded files but still the new weapons don't appear and still cannot be used.... so pls help me....
Was It Me?
12-01-2006, 11:49 AM
Here are a few threads that talk about this very thing... I suggest that you take a look at them so that we won't have to discuss it here (as this is a little off topic ;))):
Here (http://forums.blitwise.com/forums/showthread.php?t=429), and
here (http://forums.blitwise.com/forums/showthread.php?t=329).
If all else fails, e-mail Brian (the tech support guy) at techsupport@blitwise.com. ;)
Zwaken
12-02-2006, 01:12 PM
Straight Zapper-shoots a super laser that has the zapper effect when it gets close to the other tank. While the shot can go through the ground, when it zaps, it can't. Distance like a super zapper and get 50 points.
Zwaken
12-02-2006, 01:12 PM
Cannonball-
Behaves like a real cannonball, rather than exploding.
Do you have the deluxe version? Because that's a weapon already...:o :o :o
Everlast
12-02-2006, 01:30 PM
Straight Zapper-shoots a super laser that has the zapper effect when it gets close to the other tank. While the shot can go through the ground, when it zaps, it can't. Distance like a super zapper and get 50 points.
Ok I didn't really understand what your saying, but is it a zapper that can shoot through the ground?
Was It Me?
12-02-2006, 03:50 PM
Do you have the deluxe version? Because that's a weapon already...:o :o :o
Cannonball-
Behaves like a real cannonball, rather than exploding.
Artillery Shell-
Ballistic trajectory, spinning, punctures, high damage, etc.
Sorry if these are in the full version, I'm too poor for it.
Apparently not. ;)
Zwaken
12-02-2006, 04:00 PM
Ok I didn't really understand what your saying, but is it a zapper that can shoot through the ground?
Ummm...no. It's a super laser but when that shot gets close, It zaps like a zapper would.
Rolling Thunder
A Cruizer that is constatly struck by lightning as it rolls
Fire/Ice Wheel (2 Weapons)
Napalm in a cruizer
Blizzard in a cruizer
Rip Sled
In Front of you is a digger, and your tank follows behind it at the same speed,
does not collapse dirt.
Zwaken
12-03-2006, 12:53 AM
Falling Homer-A missle Falls from the sky (like mass driver) that homes in on your opponent. gets 150 points.
I give all of this weapon idea's credit to ???Revived.
???revived
12-03-2006, 01:56 AM
"That homes in on your opponent" makes the weapon incredibly broken for 150points...
Zone101
12-03-2006, 10:27 AM
Falling Homer? Thought that was a Simpsons-spoofed weapon lol.
Dragon's Breath
Imagine a dragon breathing fire.. but replace the dragon with a tank.. you then get this weapon. 50-100 points generally.
Zwaken
12-03-2006, 09:51 PM
"That homes in on your opponent" makes the weapon incredibly broken for 150points...
I forgot to say "homes in with the strength of lodestones." That makes it better.
Zwaken
12-03-2006, 09:52 PM
Falling Homer? Thought that was a Simpsons-spoofed weapon lol.
Dragon's Breath
Imagine a dragon breathing fire.. but replace the dragon with a tank.. you then get this weapon. 50-100 points generally.
Kinda sounds like Flamethrower but overpowered.
???revived
12-03-2006, 10:30 PM
I forgot to say "homes in with the strength of lodestones." That makes it better.
It's the homes in on opponent thing that's wrong. It'd be more balanced if it could also with a 50% chance hit yourself...
I nitpick a lot, I know...
Zwaken
12-04-2006, 01:17 AM
I'm not posting your exact idea. I'm just posting what idea came from yours.
Everlast
12-04-2006, 02:14 AM
Ok, I had a cool idea, well actually more of a effect. Ok, you shoot a weapon that is like a regular shot but the trail never dies. So you shoot it and it flies through the air, but there is a solid stream behind it that starts at your tank and stays until the weapon hits. Then when it hits the stream follows the path of the shot and hits the ground. Its simple idea but its hard to explain.
Grif392
12-04-2006, 02:48 AM
So, basically, a weapon that makes a "tube", which other shots follow? Hmm...it might make the battlefield kinda crowded.
Zone101
12-04-2006, 07:07 AM
Kinda sounds like Flamethrower but overpowered.
Pretty much.. and this one has better aim.. since it practically comes out of the tank lol.
Everlast
12-04-2006, 08:29 PM
So, basically, a weapon that makes a "tube", which other shots follow? Hmm...it might make the battlefield kinda crowded.
No after the shot hits the ground it will go in the same path as the shot and dissapear. I can't explain it arg.
???revived
12-04-2006, 10:59 PM
Like a tracer in scorched earth?
Zwaken
12-05-2006, 12:31 AM
Rocket Launcher-Shoots 2 missiles with the same power/angle place but the rockets make big holes so they wont land in the same place. They each get 40 points and there is a 1 second delay in between each shot to ensure that they wont land in the same place.
Everlast
12-05-2006, 01:10 AM
Rocket Launcher-Shoots 2 missiles with the same power/angle place but the rockets make big holes so they wont land in the same place. They each get 40 points and there is a 1 second delay in between each shot to ensure that they wont land in the same place.
I don't get it, you said they won't land in the same place but they have the same angle and power?
Zwaken
12-05-2006, 01:52 AM
well, lets say if you launch a mega nuke. That leaves a crater, therefore, changing the terrain slightly. If you launch another one, it wont land in the same place because the terrain has been lowered in one area.
Everlast
12-05-2006, 03:50 AM
Ah, now I get it.
PhantasyStarHero
12-05-2006, 03:51 AM
Wasn't this thread supposed to be closed?
Everlast
12-05-2006, 03:52 AM
The other one was. Idk about this one.
PhantasyStarHero
12-05-2006, 03:53 AM
Falling Homer? Thought that was a Simpsons-spoofed weapon lol.
If it were, it would be called a "flaming homer".
vBulletin® v3.6.12, Copyright ©2000-2010, Jelsoft Enterprises Ltd.