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View Full Version : Max. Points Per Weapon...


chard31
10-07-2006, 01:16 PM
Can everyone add to the list the maximum points damage per weapon?

For instance:

Cannon Ball - 100
Sniper Rifle - 100


Pocket Tanks Deluxe Weapons List

10 Shot - Typical 'shot' weapon that includes ten warheads
3 Shot - 3 bullet spread, medium explosion size, low points per explosion
5 Shot - 5 bullet spread, medium explosion size, very low points per explosion
Acid Rain - A cloud forms that rains bullets, will stop over opponents tanks
Ambush - Surround your opponent with cruisers
Ant Farm - Flying and digging warheads create 'ant hills' around opponent's tank
Anvil - Drops from above, damaging tank and sinks it into the ground
Aqua Bomb - The fuse is lit, and someone is going to get drenched
Backfire - A random tank teleporter with a twist
Bazooka - Line-of-sight weapon with huge damage and explosion size
Beehive - A swarming hive of bees that attacks if tank is too close
Big Dirtball - The Dirtball's big brother
Big Shot - Large explosion radius, but points are low
Blast Off - More powerful than Jump Jets, and clears away terrain in your way
Boomerang - Cruiser weapon that comes back when it lands. travels a long distance
Bouncy Ball - Jumps around like a super ball, leaving bouncy dirt behind
Bouncy Bomb - Big crater with lots of bouncy dirt, the perfect setup
Bouncy Dirt - Pink balls of liquid rubber cover the ground, making the dirt reflect bullets
Bouncy Wall - Builds a wall made of rubberized dirt
Buckshot - Burst of little bullets that spread out the further they travel
Burnt Popcorn - Fiery popcorn weapon that really heats things up
Buzzsaw - Chews up the terrain as it bounces along
Cannon Ball - Ball bounces and rolls along ground, no explosion - lots of points awarded
Carpet Bomb - Difficult to miss at a distance, very powerful with line-of-sight
Chain Reaction - Random explosions in the general area where the bullet landed
Chaos Grenade - Bouncing grenade that launches random weapons (powerful)
Claymore - Shrapnel explodes outward charring terrain, powerful with direct hit
Collide-o-scope - Colorful, bouncing and homing chain of bullets
Color Bomb - Emits a huge rainbow of bouncy bullets when it gets close to a tank. Very cool looking, and it causes a lot of damage without taking away a lot of dirt
Comet - Explodes on contact into six highly bouncy fragments
Crater Maker - Biggest explosion in the game, pretty good points, too
Crazy Ivan - Proximity-based multi-warhead with unusual yet fun results
Crazy Wall - It's a wall, it's a weapon, and it's a little bizarre
Cruball - A cruising Dirtball
Cruiser - Bullet 'cruises' along terrain for a few seconds before exploding
Digger - Narrow tunnel is dug into ground based on the angle fired
Dirt Mover - Directional dirt removal based on the angle when fired
Dirt Slinger - V-shape dirt effect based on location where bullet lands
Dirtball - Dirt forms where bullet lands
Dome Protect - A dome of dirt generates around your tank
Drillers - Multiple drilling warheads become homing missiles when underground
Earth Mover - The very big brother to the Mountain Mover, huge dirt removal
Fire + Ice - Highly volatile bouncing fire/ice combination
Fire Bolt - Flying fireball, needs to be direct hiy. Faster you hit the tank, longer it will burn. Best used for short and up close shots
Fire in the Hole - Makes a big hole, fills it full of Napalm, then covers with dirt
Fire Storm - Multiple explosions with a sea of bouncing fireballs
Fireball - Super DX-Ball's Fireball power-up makes a cross-over appearance
Firecracker - Horizontal spread of explosions based on where the bullet lands
Fireworks - Colorful pyrotechnic display that can pack a serious wallop
Fission Bomb - Multiple upwardly splitting warheads, huge area of effect, huge damage
Flak - Generates an arc of flak that hovers in the direction you aim
Flamethrower - A huge spray of flaming napalm
Flare - Three warheads trigger when bullet starts to drop
Flash Blast – Wide explosion, scorches the ground and extract points won't take away dirt
Flea Circus - Lots of 'flea' bots hop around looking for a reason to explode
Flower Power - Tunneling missile that spreads multicolored bouncing bombs
Flying Digger - Digs into the ground where the missile lands
Flying Discs - Releases an armada of flying saucers that zap
Fracture - Creates unstable holes in ground, often putting tanks in a bad spot
Funnel - Trap an enemy tank in a steep valley made of bouncy dirt
Gamma Blaster - Magnetized gamma radiation particles fly through air and terrain
Glue Bomb - Covers ground with glue. Counteracts Bouncy Dirt and protects against cruiser-based weapons
Golden Bullet - 30 duds and one lucky golden bullet that you won't forget
Gravity Well - Colorful swirl of energy that causes all sorts of trouble
Great Wall - Builds "The Mother of All Walls", from the bottom to the very top
Ground Hog - Ground weapon that tunnels through the dirt and explodes on other side
Ground Shocker - Large spread of underground tunneling missiles
Hail Storm - Hundreds of bouncing ice pellets that flow along the ground
Heatseeker - If the bullet gets close to the opponents tank, is flies toward it
Heavy Roller - A Roller with big explosion and big points
Homing Missile - Stops horizontal speed when it passes over a tank
Homing Worm - Same as worm, but stops when it passes under tank and rises upward
Hot Foot - Underground weapon with timed detonation (1 sec), upwardly spreading barrage of tunneling warheads
Hot Potato - Keep it hopping... the more it bounces, the bigger the bang
Island - Carves out a floating island from the terrain
Jackhammer - Bullet bounces straight up 5 times... lots of fun to use
Jump Jets - Tank will fly into the air based on angle and power (power divided by 4)
Laser - A bullet that will go straight as an arrow out of the turret
Laser Battery - Lasers target the area where bullet lands, firing a circle surrounding it
Laser Strike - CAUTION: Laser radiation - do not stare into beam(s)
Late Bloomer - Similar to Ground Hog in that it tunnels through ground, but launches 5 bullets when it emerges from the ground
Lava - Turns the terrain into molten lava and throws it in the air
Lava Cannon - Burns through the terrain and starts fires along the way
Lightning Rod - Calls lightning down from on high
Lightning Strike - Bolts of lightning radiate in all directions, large area of effect
Lob-o-Matic - Missile that bombs the target when it gets close
Lodestones - Lots of magnetic bullets
Lucky Shot - Clears a path before launching, then fires heat-seeking missile
Magic Forest - Grows a forest of mini Magic Walls
Magic Wall - Vertical wall will grow where the bullet lands
Mass Driver - Summon an asteroid from orbit... head for cover!
Mega Cruiser - A Cruiser with a big explosion and lots of points
Mega Nuke - Huge explosion size, but not quite as powerful as the Nuke
Mega Reaction - Nuclear enhanced Chain Reaction weapon, extremely powerful
Melt Down - Creates a sinkhole in the ground and fills it with lava
Meteor Shower - Calls down a rain of meteors from the sky
Minigun - Machine gun bullets with small explosions and decent damage
Molten Plastic - Covers the terrain with burning bouncy dirt
Mountain Mover - Explosion removes dirt, but takes no points from tank
Mud Pie - Huge amount of dirtball bullets thrown into the air
Mystery Bombs - Four randomly diving bullets, larger than average explosions
Napalm - Exploding liquid that covers and burns everything caught in its wake
Neon Blast - Bright flashes of light confuse and damage the opponent
Nuke - Medium explosion size, but the hardest hitting weapon in the game
Old Faithful - Extremely powerful version of the Hail Storm
Particle Bomb - Explodes near tank, releasing burning shrapnel in all directions
Pedestal - Puts the tank up on a high pedestal
Phantom - Swarming unstoppable bullets surround tank in just about any spot
Phaser - Laser weapon that can't miss if you have a clear line-of-sight
Pile Driver - Small amount of damage, but explosions are directed down creating a hole
Pillow Fight - Direct damage on impact, with exploding feathers for splash damage
Pin Cushion - Similar to Pineapple, but each resulting mini-bullet is a Zapper
Pineapple – When shell explodes near tank, emits many highly damaging explosions
Popcorn - Many bullets that sputter across terrain causing damage, but no explosions
Porcupine - Projectiles cut through any defense to hit fortified opponents
Potholes - Great for ripping the terrain apart and trapping tanks in holes. Very large area of effect
Power Grid - Complex grid of electricity forms to shock tanks near the outer edge
Quad Missile - Four small missiles release at a distance, then home in
Rainbow Dirt - Covers a large area of terrain with a thin layer of dirt
Riptide - Sends out a horizontal wave of reflective missiles
Rockslide - Boulders tumble downhill, damaging and burying opponents
Roller - Cruiser-based weapon that only rolls downhill
Roman Candle - Six sparkling flares all fired in the same path
Scatter Shot - 5 bullets spread upward where bullet lands
Shadow Blast - Causes damage and chars the terrain pitch black
Shelter - Creates a dome of bouncy dirt, then digs tunnel to fire from
Shredder - Makes the terrain impossible to move across and causes damage
Single Shot - The default weapon, medium sized explosion and good points
Sink and Swim - The enemy tank 'sinks' into a hole, as hail showers them from above
Skimmer - On impact, two bullets fly out horizontally and ricochet off terrain
Skipper - Skips a number of times before exploding
Sledgehammer - Vertical homing shot that packs a punch
Sniper Rifle - No explosion radius, large points, throws the tank nicely, deadly
Snowballs - A barrage of snowballs bounce and roll downhill
Snowblower - Cover your 'neighbor' in a thick layer of the fluffy stuff
Solar Flare - Bullets rain down across the entire screen, being underground is smart
Sonic Blast - Massive shockwaves rip through both land and air
Spider - Spider web effect that sprays the closest tank when it goes off
Spinner - Colorful wheel of light that causes damage
Sprinkler – Sprinkles damage across entire flight path including hitting yourself
Star Dust - Dust particles fly everywhere causing damage and confusing sensors
Static Ball - Bouncy object that 'shocks' any nearby tanks
Stinger - Massive 'V' of bullets that is very useful and very dangerous
Streamers - Tons of streaming bullets that bounce everywhere
Sunburn - Explodes near tank, fires laser beams that bounce off terrain
Super Flare - More powerful version of Flare with five warheads
Super Laser - Straight laser shot, but burns through many layers of terrain (4x)
Super Nova - Huge 'star' burst of bullets that travels through land and air
Super Star - Flying star explodes into 3 pieces then orbits and fires at tank
Super Tracer - Spread of 10 tracer bullets that tell you how much to change your angle
Super Zapper - A super-charged Zapper with more point and a much further reach
Supper Skipper - Bullet that skips a large number of times before exploding
Tar Ball - Creates a pitch black ball that traps tanks in hard-to-see terrain
Tommy Gun - A very satisfying automatic machine gun-style weapon
Tracer - Fires spread of 5 bullets that tell how much to change the angle for the next turn
Tunnel - Creates a tunnel all the way across the screen
Turn and Burn - Sets the fuse near your tank then rockets you to safety
Volcano - Massive eruption that throws fire and debris everywhere
Wacky Tank - Randomly changes the angle and power of the tank that's hit
Water Balloons - Launch a barrage of water-filled balloons... you'll love it!
Well Digger - Digs you out of 'any' amount of dirt that may be covering your tank
Whiplash - The bullets take a second shot if they missed the first time
Worm - Ground weapon that tunnels through dirt, but tries to dig upward
X-Ray Cannon - Unstoppable spread of laser beams that cut through terrain
Zapper - Laser beam emits from bullet if it gets close to tank

Zwaken
10-07-2006, 02:45 PM
Um...that's a big list! I'll start with the easy ones...
worm-50
groundhog-50
homing worm-30
zapper-40
super zapper-40
skipper-40
super skipper-40
hot potato-some claim to get 300 some how...
super star-around 160
nuke-120
super nuke-90

That's a start...

Neko244
10-07-2006, 03:46 PM
X-ray Cannon: 160
Tar Ball: 30
Flare: 90
Super Flare: 150
Lucky Shot: 20
Anvil: 20
Sledgehammer: 20
Bazooka: 150
Mass Driver: 200
Shadow Blast: 50
Flash Blast: 40
Great Wall: 30
Lava Cannon: 125
Old Faithful: ≈80
Fireball: 275 (calculated)
Gamma Blaster: 80
Single Shot: 60
Big Shot: 30
3 Shot: 60
5 Shot: 100
10 Shot: 100

VoLAN
10-07-2006, 08:09 PM
Fireworks: 600
Static ball: 80
Nuke: 160
Mega Nuke: 120
Scater shot: 50
Hot potato: 170 (50+50+40+30 glitch)
Buckshot:75
Roman candle: 60
Flying digger: 10
Riptide: 27
Skimmer: 40

danbm
10-10-2006, 06:53 PM
i managed to finnd out and see for my own eyes the FULL damage of popcorn.
i guess this is a glitch, because if a popcorn hit's the tank, it dosent split.
oh well, what the heck.

it's 800. omg.

http://img105.imageshack.us/img105/6524/untitledup4.jpg
the red arrow marks the the little space where the bullet hit.

chard31
10-10-2006, 06:54 PM
10 Shot: 100
3 Shot: 60
5 Shot: 100
Anvil: 20
Bazooka: 150
Big Shot: 30
Buckshot: 75
Fireball: 275 (calculated)
Fireworks: 600
Flare: 90
Flash Blast: 40
Flying digger: 10
Gamma Blaster: 80
Great Wall: 30
Groundhog: 50
Homing Worm: 30
Hot Potato: 170 (50+50+40+30 glitch)
Hot Potato: some claim to get 300 some how...
Lava Cannon: 125
Lucky Shot: 20
Mass Driver: 200
Mega Nuke: 120
Nuke: 160
Nuke: 120
Old Faithful: ≈80
Riptide: 27
Roman Candle: 60
Scatter Shot: 50
Shadow Blast: 50
Single Shot: 60
Skimmer: 40
Skipper: 40
Sledgehammer: 20
Static Ball: 80
Super Flare: 150
Super Nuke: 90
Super Skipper: 40
Super Star: ≈160
Super Zapper: 40
Tar Ball: 30
Worm: 50
X-ray Cannon: 160
Zapper: 40


List so far...

TommyGun
10-12-2006, 09:08 PM
X-ray Cannon: 160
Tar Ball: 30
Flare: 90
Super Flare: 150
Lucky Shot: 20
Anvil: 20
Sledgehammer: 20
Bazooka: 150
Mass Driver: 200
Shadow Blast: 50
Flash Blast: 40
Great Wall: 30
Lava Cannon: 125
Old Faithful: ≈80
Fireball: 275 (calculated)
Gamma Blaster: 80
Single Shot: 60
Big Shot: 30
3 Shot: 60
5 Shot: 100
10 Shot: 100

Super flare is 155, but you've gotta time it PERFECT

VoLAN
10-14-2006, 08:33 PM
I sure that Nuke give 160 (4x40)

Yamaraja
10-22-2006, 07:29 PM
Mass Driver can get 250.

zetablack
10-22-2006, 07:32 PM
wow that looks like alot of work to find all of the numbers and mass driver can do 300 i think

PT_Kaje
10-31-2006, 05:11 AM
I'm sorry....where the heck is 10 shot!? Power Grid = useless?

Saint Wacko
11-17-2006, 02:42 AM
I'm sorry....where the heck is 10 shot!? Power Grid = useless?

Power grid is great! You just can't get a direct hit

Everlast
11-17-2006, 03:55 AM
Power grid is great! You just can't get a direct hit


I have never gotten power grid to work.

???revived
11-17-2006, 04:31 AM
Just don't fire directly onto the opponent...

Zwaken
11-17-2006, 10:45 AM
I've gotten over 100 points with power grid!

Zone101
11-24-2006, 08:05 AM
What about Chain Reaction?

Zwaken
11-24-2006, 01:21 PM
I've gotten around 120 with Chain Reaction before...

Xap
11-24-2006, 02:59 PM
Why did you ask about chain reaction?

???revived
11-25-2006, 12:04 AM
Possibly because the damage it deals is fairly variable?

Zone101
11-25-2006, 07:24 AM
How many reactions are there? You can get a max. of 20 points per reaction so that may work it out. I think you can get 250 at least. I've had about 150.

???revived
11-25-2006, 08:51 PM
150 from one chain reaction?! O_O. I usually only get about 60 or less on a direct hit...

Zantetzuken
11-25-2006, 09:04 PM
super zapper-40

fire super zapper straight up i think it does more than 40 i can't remember

Xap
11-25-2006, 09:55 PM
What about Mega Reaction?http://www.pcpuzzle.com/forum/images/smiles/icon_twisted.gif

Everlast
11-25-2006, 10:08 PM
When I first saw Mega Reaction I thought it would have dished out more points than it does.

Xap
11-25-2006, 11:35 PM
I bet you were playing on high explosions...:rolleyes:

Zantetzuken
11-26-2006, 12:45 AM
fire super zapper straight up i think it does more than 40 i can't remember
just tried it its 60 dmg if its fired at 90

Everlast
11-26-2006, 02:47 AM
I just did something out of pure bordom, I used island then used Jump Jets to get off the island. Then I made the other tank shoot a cruiser on the island to see if it can do upside down.............it does. :p

Xap
11-26-2006, 02:51 AM
A few fun things to do with islands:
-Shoot cuiser-type things at it (especailly ambush)
-Shoot Streamers under it at a low power.
-Put a volcano or lava on top!:p
-Shoot off of it with a Turn and Burn and watch the island self-destruct!

ZackTheMan
11-26-2006, 04:03 AM
Yo as far as power grid goes...shoot a funnel then chip the walls down with something like a nuke and you get sort of slightly curved upward bouncy walls on either side....shoot the power grid right at the tank, the power grid bounces off of both walls and because it's not as angled stays closer to the tank, you can get about 150 that way...haven't bothered to really count it exactly...i'll figure it out sometime...or one of you try it...either way...cheers

Zone101
11-26-2006, 07:27 AM
150 from one chain reaction?! O_O. I usually only get about 60 or less on a direct hit...

Yeah that was a bit exaggerated.. when I said that I meant 100-150 lol.

Zwaken
11-28-2006, 12:46 AM
A few fun things to do with islands:
-Shoot cuiser-type things at it (especailly ambush)
-Shoot Streamers under it at a low power.
-Put a volcano or lava on top!:p
-Shoot off of it with a Turn and Burn and watch the island self-destruct!

YAY!!! I found something to do with island! I found a good strategic thing with island earlier, but I forgot. And another fun thing to do with island is use a pedistal when you on it.

Xap
11-28-2006, 02:19 AM
Ooh, never thought of that.;)

antiderivative
12-02-2006, 09:22 PM
what's the max for weapons like super nova, spinner, porcupine, ect.
these are the weapons that give a ton of points when up close to the opposing tank. i once got 3,000 points from spinner, has anyone got more, or know the max?

Everlast
12-02-2006, 10:20 PM
I really wish someone would make a vid of the spinner glitch, because I have tried and tried to get the same result and I got squat, well actually I to about 200 points up close, because it hits me also.

Zwaken
12-02-2006, 11:43 PM
Someone did make a video...I just can't find where. Where's Was It Me when we need him?

The Yateslander
12-03-2006, 12:37 AM
I recently (30 seconds ago) joined,

but I have been playing pocket tanks for quite some time


A fun thing to try is to make the screen a giant funnel intarget practice, having one of the players near the top on several pedestals, and then firing whatever you want,
-pinapple is fun, and i thought solar flare might be the most damaging weapon in the game, except it rebounds not wuite as i had hoped in the gigantic funnel

(use lots of mud pies combined with tunnels to make the giant funnel, then coat the entire screen with bouncy dirt)


i am pretty sure i got 480 with pinapple
450- fission bomb

and with sprinkler on your first shot ( so you at zero and the -10s you recieve subtract before you do any damage) i have gotten 245

Kalphite
12-08-2006, 04:30 PM
I made the video!!! Pm me ill find the thread

Kalphite
12-08-2006, 04:38 PM
Aww crap.... It's not there anymore... the website isn't hosting it... ****** that was a GREAT video, it showed EVERYTHING that there is to know about spinner, like what happens, how to dupe your mouse, how to make you current weapon appear as spinner, even if it's not etc. Oh well you should watched it when it was there, cause it took a LONNNG time to make and i aint doin it again. Oh btw, if you think you can help this person i know the register key to the screen recorder program. Just pm me i got it.

Demidragon
12-23-2006, 02:39 PM
ok... a while ago my friend used fireworks and it landed right under his opponent, who was on a bit of a hill thing but still hanging off a lot, and all the first shots aimed straight at his opponent and he got around 800. Very lucky, but friggin awesome.

soulmatesnj
12-24-2006, 12:16 AM
I must be doing something wrong. Even though I have recently joined the community, I have been playing PT for over 5 yrs. It is a very addicting game.
My high score is ONLY 797 and a few friends I play with all the time high scores are ONLY around 840......Listening to you guys, you get that in 2-3 shots. Guess dispite how long I have been playing, I have a lot to learn :confused:

Was It Me?
12-24-2006, 01:11 AM
... ONLY around 840......Listening to you guys, you get that in 2-3 shots.


On lucky / glitchy shots perhaps, but not normally. ;)

Kalphite
12-24-2006, 02:51 AM
Oh that happened to me before, that's what happens when your 2 year old brothers rips out the 512mb stick of memory lol jk

???revived
12-24-2006, 05:19 AM
I must be doing something wrong. Even though I have recently joined the community, I have been playing PT for over 5 yrs. It is a very addicting game.
My high score is ONLY 797 and a few friends I play with all the time high scores are ONLY around 840......Listening to you guys, you get that in 2-3 shots. Guess dispite how long I have been playing, I have a lot to learn :confused:


2-3 shots to 840 points!? That's only possible if you exploit glitches, as What It Me said, because at a long range, I don't think it's possible to get 840 points with only two to three weapons...

SmileKZS
02-06-2007, 03:08 AM
Once a massdriver hit me on my head and I got 250

Slade
02-09-2007, 05:09 PM
Golden Bullet gives around 200+2x29

VoLAN
02-09-2007, 09:50 PM
Hot Potato gives 190 (50+50+40+30+10+10)

Slade
02-10-2007, 01:02 PM
The best I've had from spinner is 4,386 or so.

Pyrobellum
02-10-2007, 03:50 PM
Mass driver is a maximum of 200 damage for the direct hit, and then if you get hit by the expanding ring of fire... I don't think you can get 100 points for that, but I'm not sure. 3-shot and 5-shot both do 20 damage per shot. I've managed to get a lot of damage from chain reaction, but I don't know how many total points you can get.