View Full Version : a new options
Mazenger
09-04-2006, 06:15 PM
i suggest some new options that i want to be in next version of pocket tanks.
1. Shots per game, which is set default as 10 (option to make it 5 or 10 or 20)
2. available weapon packs in the game. (allowing some packs/weapons to be available in the game)
3. Many player, more than 2 player playing 3 or 4 and each has a tank, and the winner whose score is the most.
NetNomad
09-04-2006, 06:51 PM
1 and 2: Seconded.
3: It'd be interesting, yeah... but the screen can only have so many tanks on it before they're so close together that you get line-of-sight every time... which makes it way too easy... :-/
Mazenger
09-04-2006, 07:24 PM
yeah, a new design also will be cool
atro city
09-04-2006, 07:56 PM
I would suggest a campaign mode, but everyone says that idea sucks (I can't figure out why), so blah...
zetablack
09-04-2006, 08:14 PM
I would suggest a campaign mode, but everyone says that idea sucks (I can't figure out why), so blah...
i would kinda say why a campaign mode what would it be?
i say i like all of um
Zwaken
09-04-2006, 08:16 PM
Well...what do you mean by campaign mode? How would it work?
zetablack
09-04-2006, 09:07 PM
Well...what do you mean by campaign mode? How would it work?
Wait didn't i just say that?
atro city
09-04-2006, 09:53 PM
You know, have something with a storyline and characters and stuff, and a predetermined set of levels to beat (and battles where the tanks have health, battles with multiple tanks at a time, etc.). I'd go into more detail, but it's a waste of time. Unfortunately, it's not only unrealistic to expect someone to program all of it (since it would be pretty complicated), but the people I talk to say that it goes against the spirit of Pocket Tanks.
But one can dream, can't he?
zetablack
09-04-2006, 10:30 PM
i guess your right but just battleing is really what pocket tanks was for like just a mini battle in you pocket :p
Mazenger
09-05-2006, 11:29 PM
It would be similar to target practise :)
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