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View Full Version : RPG Minigame Adventure!


Kaz21
04-15-2007, 02:21 AM
Hey Everyone,
How about a game that is an RPG but you have to beat scores on minigames to progress and you unlock new minigames from beating what you need to so you can play it anytime, and also you win money to buy minigames that you have to buy to progress from beating other people that you and them have the same mini game.
You would store the minigames on a "Minigame Station" or something with a better name and you could battle other people(fake) if they have the same game and things.
What do you guys think?

Slade
04-15-2007, 02:52 AM
Would the 'battle other people' thing be like a network battle station? Like in Starcraft?

Kaz21
04-15-2007, 03:04 AM
I've never played Starcraft?

Slade
04-15-2007, 03:08 AM
Neither have I but I've seen it work. There is a screen of tons of network games where people can simutaneously join and quit and host.

Kaz21
04-15-2007, 03:14 AM
Well I didn't meen it was multiplayer like real people... but that would be awesome if you could do that!

VoLAN
04-16-2007, 01:05 AM
Warioware Remake !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Zwaken
04-16-2007, 03:12 AM
I'm sorry to say, but it seems that an RPG would have Blitwise stepping out of their "Non-Complex" zone. I mean, really. Do you think that Blitwise would make an RPG? Everyone of their games so far doesn't even require a keyboard. You can play with just a mouse in every game.

And if they were to make an RPG, I don't think it would turn out to well. None of the Blitwise games have envolved people yet. Their too high-tech for humans, for they use paddles, tanks and spaceships instead :D But really, I don't think Mike has programed a complex game such as an RPG before, so it probably wouldn't go well.

Kaz21
04-17-2007, 04:57 AM
I program myself and rpgs are not harder to program than Poccket Tanks it just takes longer and it should be a flat 2D one that is not complex at all, instead you walk to a goal and play a minigame and then keep going.